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#1 (permalink) |
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New Artist
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Hello! Look this -> www.maksonix.de
Hello, people!
I am 3d modeller. This is my portfolio. http://www.maksonix.de What can you say about?? Thank you! |
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#7 (permalink) |
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Game-Artist.net Staff
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Some more info on the pieces would be cool. Like polycount, wireframes, texture flats, etc...
Also bigger images or links to bigger images. Currently they only show more of the thumbnail size image, which is good but it'd be nice if we were able to see the detail more clearly, especially as they're mostly obscured by a huge watermark :P |
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#8 (permalink) |
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Artist
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I disagree with the notion that watermarks give your potential employeer the idea that you think they're going to steal your work, it's a public website, not everybody who browses it is a potential employeer. A watermark is not unreasonable.
I would however suggest only really putting watermarks on texture maps. There really isn't much anyone can do with a render except possibly use it as reference material (and a watermark isn't going to stop that.) |
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