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#1 (permalink) |
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Artist
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FaN's Portfolio
http://fan34.free.fr/fig/
Hi , here's my portfolio , it's a simple FiG script. i'll code a website later , for now it's just an image storage to show you my most recent work. Thanks for looking ;D |
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#3 (permalink) |
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Game-Artist.net Staff
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If you look in the image info, he does.
FaN: I think that you'd be much better off with just a plain HTML site with some images thrown up there. The flash gallery is overly complex and hard to use, takes longer to load, obscures the images that are bigger than it's... heh, don't mean to be harsh but everything about the flash gallery defies most of the major conventions of a portfolio site. |
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#5 (permalink) | |
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Artist
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Quote:
![]() But its exactly the same , didn't want to steal his concept , but sure , i'll redo something, thanks. PS kitteh , Give me a break , ive just started doing this , and the "Comment" function on this isn't really well done. I'll add credits on my future websites , don't worry Sherlock. PS Andy , yeh , thanks , ive already though about that , i'll surely end up with something similar to the website i did a while ago http://fan34.free.fr/website but with sections like "About Me" Contact etcf Last edited by FaN; 02-20-2007 at 06:24 PM. |
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#7 (permalink) |
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Industry Artist
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I agree with whats been said about the flash. Flash is great when it works but im sad to say that yours doesnt.
Too complicated and not intuitive enough and it made me close the site after only a few minutes in pure frustration, so your site fails to function as a good presentation of your work. My suggestion would be to create a very basic and simple webpage with a minimalistic design without alot of bells and whistles that creates a nice frame around your work and letting the work be the main focus object and not the design of the page itself. Wesleys portfolio, that you've allready mentioned, is a good example of a portfolio for game art that works and is pleasent to navigate. If you really want to go in a flash direction, maybe something like this could be inspirational? http://www.mir-visuals.com Remember, dont take this the wrong way. None of this is directed at your actual game work but only at the presentation of said work. Good luck! |
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#10 (permalink) |
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Artist
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Oh , i don't do models , just couldn't credit their authors properly. That i'll do in my future site. And i don't do anything else than weapons , though i'll try myself at map Props and Environnemnt objects in the near future i hope , i've been doing weapons because i started texturing in the CS Modding community (where the most used replacements are weapons)
Credit to moddelers : Taurus Revolver = Quad Buck Special Knife = Stoke Ak47 = Twinke Masta M16A2 = Twinke Masta Gewehr 43 = Sproily Kar98k Bayonet = Sproily |
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