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Old 13-05-2010, 08:22 PM   #1 (permalink)
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NautalusX - Portfolio

Here's my portfolio. Please critique it!

(NautalusX) - Portfolio - GameArtist, Environmental, Props, Technical, Mechanical, War Machines, Vehicles, SCI-FI

I coded it, and did the graphics my self.
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Last edited by NautalusX; 02-07-2011 at 05:11 PM.
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Old 16-05-2010, 07:48 PM   #2 (permalink)
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1 - Your pictures are TOO heavy.
Recruiters won't wait that long to see your works.
Try to optimize your pictures with Photoshop:
"File / Save for Web & Devices... / Choose a JPEG format with 60% quality."

2 - You should take off those empty boxes. They are useless and we can't see anything.

3 - Show your texture maps (diffuse, specular, normal)
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Old 25-12-2010, 11:43 AM   #3 (permalink)
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megalmn2000 has some creat creat tips that i can also use myself lol!

I see you already used the tips and worked on it, nice, gives enough info now with the maps and wires.

And the "current-gen airship model" is my favorite btw, i really love this style, also my passion to design in the retro futuristic genre sometimes like my retro hover-car for example :P)

If i have to crit about the web design overall i think you could make your webdesign a bit darker/ contrasty. It looks a bit flat/ pale-ish to me hehe.. But nice to see you work directly, good idea for me also. Ah and maybe you can use the blue (with panel/screen like lines) also a bit more subtle, it's alsmost a focus point now, while your work should be.

Keep it up!
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Old 13-01-2011, 09:02 AM   #4 (permalink)
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I'll just critique the website because I'm still a noob in game art, haha.

-I think the site overall layout is a bit too busy, your name and the menu bar aren't very clear because of the different colors and shapes all around them. You could try to lower the background's opacity and/or change font color.
The white text is alot better because it stands out from the background, making it easier to read.

-The blue grid covering your thumbnails is kind of blurring the images and makes them look like they are all part of the same whilst they are not. So if you would change this (or maybe remove the grid) the original image will stand out more and it would probably be more clear that your work is variated, which is a good thing .
I hope this makes sense >.<

Keep up the good work!
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Old 15-10-2011, 06:12 PM   #5 (permalink)
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So, I updated my site and looking for further critique. I'm coming up with somthing for the grey blank area on the right next to the thumbnails, but im very cautious about this cause maybe it's to busy already?

and yes I know about the blank thumbnails, im working on projects to fill them ;p

I know the importance of simplicity, its making the scifi design hard to do. I'm trying to make it unique. If you guys think its a let down from my work id redo the whole thing if itd be better with a really simple design.
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Last edited by NautalusX; 15-10-2011 at 06:16 PM.
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Old 17-10-2011, 07:45 AM   #6 (permalink)
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Personally the whole sci fi theme just isnt my cup of tea and comes across as a busy and attract my eye away from the content. I'd drop it all in favour of something clean and super simple and let your work do the talking after all unless your applying for a UI job what's the point of a complex website?
The website is usually not remembered but your work will be, if that makes sense?

I'd also remove any empty frames it makes it look like you forgot to put in some pieces or they are broken links.

As for the content I'd say less content but more polish. Too much "filler" can be a bad thing, polish your standout pieces and make them super awesome and be very critical of your work if your not 100% happy leave it out.
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Old 21-10-2011, 01:49 AM   #7 (permalink)
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Thanks for the help mmcleo11 I really needed someone to tell me to start over. Here's my new website.

Daniel J Manion (NautalusX) - Portfolio - GameArtist, Environmental, Props, Technical, Mechanical, War Machines, Vehicles, SCI-FI
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Old 21-10-2011, 03:33 AM   #8 (permalink)
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A million times better now, great stuff.

Much better focus on your art
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