Forums   Articles   Events
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Employment > Portfolios
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 07-03-2010, 08:43 AM   #11 (permalink)
New Member
Squiggers's User Activity: 0/10
18 - 5
Quote:
Originally Posted by Niddrym View Post
Thank you Squiggers. Yes, actually I might be looking for work but it would have to be in Sweden or Scandinavia at the moment.

NI 1983 is looking interesting, I love rpgs.
Best of luck to you and your team.
Thanks mate. Good luck finding work - give me a poke if you fancy giving a hand.
__________________
Iron Wolf Studios - Director

Northern Ireland: 1983
Squiggers is offline   Reply With Quote
Old 09-03-2010, 10:01 AM   #12 (permalink)
Senior Member
megalmn2000's Avatar
Winner of Speed Modeling 
megalmn2000's User Activity: 3/10
325 - 158
Very nice content! I just have a little problem with the length of the video...it's too long but the content is amazing! You should make a 1-2 minutes video for your demo reel.
__________________
Minh Nhat Le | Environment Artist
Portfolio | LinkedIn | Twitter
megalmn2000 is offline   Reply With Quote
Old 27-05-2010, 11:33 AM   #13 (permalink)
New Member
Niddrym's User Activity: 0/10
13 - 0
Thanks for all your feedback.

I created a simple Portfolio site as sugested.

Mikael Wahlberg - Portfolio


I did a little work and created and youtube version instead, sadly youtube has a bit lower video quality then vimeo but I dont have a vimeo pro account for embedding HD.

I removed the comentary and added some piano music.
The video is still to long, but now you can click some other page instead if you get bored.
It still holds some value.
__________________
.Mikael Wahlberg
Environment Artist
www.lvlmw.com

Last edited by Niddrym; 27-05-2010 at 11:35 AM.
Niddrym is offline   Reply With Quote
Old 27-05-2010, 11:17 PM   #14 (permalink)
New Member
Zeph's User Activity: 0/10
30 - 8
Cut out any parts of your reel that are using a fraps trial or replace them with unmarked screencaps. I'd suggest cutting the prototype castle thing as well as the environment itself is incomplete. If you're wanting to show the castle assets, then do proper renders and then perhaps a quick show showing it's in an engine. As it is now, you give the viewer too much time to look at very little. Your cuts and shots are also very rough and unordered. You often show the same thing multiple times with no real reason as to why. Also, the framerate on much of what you're showing isn't that high so there's a good amount of stutter. Take some time to plot out what you want to show and find a clean way to present it instead of mashing a bunch of rough clips in.
Zeph is offline   Reply With Quote
Old 28-05-2010, 04:17 AM   #15 (permalink)
New Member
barrab's User Activity: 1/10
35 - 4
I find it really odd that your name is Mikael Wahlberg which is very close to Mark Wahlberg who played Max Payne in the movie, and then seeing that you did some work in the games. Crazy coincidences I guess XD

Really great work too! Keep it up!
barrab is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 07:57 AM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net