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Old 05-04-2012, 03:03 PM   #1 (permalink)
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Morepolygons (student initiative) presents a shooter called GRIM

So I guess this is tricky, with me having 0 posts. I guess I would have to trust you guys not to mark this as spam, but it's an honest question and I love to have as many people as possible looking at what I have to present in order to get as much feedback as possible

For the last few months I've been working with a team of talented dudes to make something you could see as a high-budget title, but done.. indie style. I know some other folks have tried this as well, and we'll try and do better.

We’re working full-time with a concept artist, three 3D modelers, a game designer and a programmer.

I hope this isn't seen as spam or something, but I just would love some feedback on the works presented. It's not much work yet, but we'll update the website weekly. Thanks in advance!

Morepolygons: Grim


Last edited by Bot13; 10-04-2012 at 11:49 PM.
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Old 05-04-2012, 04:09 PM   #2 (permalink)
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The assets look great, really nice textures.

The gameplay doesn't really interest me though.
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Old 06-04-2012, 10:17 AM   #3 (permalink)
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Looking forward. Nice work so far.
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Old 10-04-2012, 11:48 PM   #4 (permalink)
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Thanks guys! That means a lot. We're reading all the comments and every bit of feedback is highly appreciated.

Meanwhile we did two more updates. Be sure to check them out!
Morepolygons: Grim
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Old 14-04-2012, 12:39 PM   #5 (permalink)
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Titan Metrics

So there's a new update!
Being a game-artist and in no way a programmer myself, I can understand this particular update might be a but dull for artists, but I suggest looking at the video to get an idea of what our lead programmer is working on



Click here for the update!

Last edited by Bot13; 14-04-2012 at 01:05 PM.
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Old 14-04-2012, 01:45 PM   #6 (permalink)
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Thread moved to appropriate forum section**
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Old 14-04-2012, 05:12 PM   #7 (permalink)
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Thank you Polygoblin!
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Old 21-04-2012, 03:33 AM   #8 (permalink)
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Another update that you game artist can appreciate I think! Some concept art has been made for props that can be used in an interactive way, instead of just being eye candy. Let us know if you like the ideas!

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Old 28-04-2012, 10:14 AM   #9 (permalink)
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Another week has passed, which means: updates! This one is about the main level (concept art) and how we're approaching some of the modular stuff.

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Old 06-05-2012, 04:59 AM   #10 (permalink)
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Grim gameplay trailer

Guys, we made a gameplay trailer. Let us know what you think!

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