|26-02-2012, 04:24 PM||#1 (permalink)|
University of Hertfordshire, BA & MA Games Art
I thought it would be nice to show you some of our students' creations from the University of Hertfordshire.
We have a BA & MA Games Art course, here is our showreel and website - The University of Hertfordshire Showreel & Website
You can also view lots of our real time rendered animations here - Games Art - uhanimation.co.uk Games Art ? uhanimation.co.uk
If you have any questions then PM me, Neil Gallagher, Programme Leader, BA & MA 3D Animation and Games Art, this is me - LINK
And here are some images
And this is where the course is based, 10 million pound Film, Music and Media building.
And this is where we party - 48Million pound building with a three story night club
Partying is not your thing, no problem 24hour, 363 days per year one of the learning resources centers
Or would you rather get in shape - Hertfordshire Sports Village
American Football, Badminton, Basketball, Canoe, Cheerleading, Climbing, Cricket, Dance - Various, Equestrian, Fencing, Football, (Mens) Football, (Womens) Futsal, Golf, Hockey, Karate-do Shotokai, Kick Boxing, Lacrosse, Netball, Rowing, British RowingRugby, Squash, Swimming, Tennis, Trampolining, Triathlon.
And here are the course details.
3D Games Art BA Hons - University of Hertfordshire
If you would like to talk to our students in person then you can post here on our student forum. 3DHIT | UHAnimaton Community
And here are the course details.
BA Games Art
Also MA Animation (MA, PgD) Masters
MA Games Art
Social sites are run by alumni for the students with some tutor input:
You Tube- uhanimation's Channel - YouTube
Vimeo - UHAnimation - Hertfordshire Uni on Vimeo
Twitter - Twitter
Facebook - UHAnimation | Facebook
The Games Art course has a strong emphasis on the study of software tools and teaches all the cutting edge software you need to get into the industry: Maya, 3DSMax, Zbrush, Mudbox, Photoshop and many more and uses both the Unreal engine and the Crysis engine to enable students to gain access to all the professional tools needed in the industry.
The course explores digital modelling of characters and environments, and helps students to develop animation as well as shader techniques and level creation. You will be taught to create optimised geometry and textures and apply them to game engines, gaining an understanding of the technological restrictions of realtime 3D graphics. Also high to low resolution surface transfer modelling is taught as well as producing high resolution models for promotional material.
The main emphasis of the course is on the student becoming a “Games Artist” so a full day of study during the duration of the course has been allocated to life drawing and clay modelling to help develop a rounded portfolio as well as having live visits from Scott Eaton and Jeni Fairey from Madame Tussauds. So even if you start from a more technical back ground you will be taught the fundamentals of art, composition, colour theory and much more which are essential to gaining employment in the Games Industry.
The first year is like a foundation course where you have a taster of all the BA digital animation courses which are 3D, VFX, 2D and Games Art before choosing your specialization.
We have many open days during the year so feel free to come and look around our state of the art University that teaches twenty seven thousand students per year, has a £40 million night club and dining area, swimming pool, climbing wall, gym and over a thousand societies waiting for you to join - so if you like canoeing, walking, going to the cinema or playing the didgeridoo, there is always a club for you.
The University of Hertfordshire is 20 minutes by train from London’s “Kings Cross Station” and three stops on the underground to the Buzzing Soho industry where Sony Computer Entertainment Europe has its headquarters. By car it’s just off the A1 and 20 minutes drive from the M25 Google Maps
Quotes from the Industry about the University of Hertfordshire Courses.
Jolyon Webb | Art Manager | Blitz Games Studios
“We found the University of Hertfordshire students well-informed and focused; we were impressed with what we saw.”
Blitz Games - Family Games division of Blitz Games Studios Ltd.
John Laws | Head of Art | Frontier
“UH is one of the few Universities teaching the correct fundamental skills required by the games industry – you have the right mix of traditional theory and cutting edge digital art creation, and understand that the tech is a tool rather than the end in itself. I’m impressed.”
Ian Yarwood-Lovett | Lionhead | Franchise Art Director | Microsoft Games Studio
“Visiting the UHanimation course was a real eye opener for me; the quality of work produced coupled with the enthusiasm of the students makes this course one we’ll be watching very closely in the future.”
Lionhead Studios' official website, most famous for the Fable series...
Louise Ridgeway | Head of Animation | Rare Ltd | Microsoft Games Studio
‘What a pleasure it has been visiting the University of Hertfordshire for film day again this year. They again proved that they are one of the top uni’s for the industry at the moment, with another outstanding show of effort and commitment by a great bunch of enthusiastic students. A diamond in the rough.’
Rare - Kinect Sports: Season Two Creators
Tara Saunders | Studio Art Manager | Sony Computer Entertainment | London Studio'
"The University of Hertfordshire has provided our studio with some talented graduates in recent years. It's definitely one of the courses to watch for upcoming talent"
Official PlayStation website: Country Selector
Hans Bacher, Art Director For Disney
“Great student films, and a great showreel! you have some very talented students”.
Walt Disney Animation Studios
Shelley Page, Dreamworks.
"The animation students I met at Hertfordshire were both talented and articulate with some very good work - and I'm looking forward very much to seeing the completed final projects this year"
Aidan Gibbons, Senior Visual Effects artist, The Mill London "The University of Hertfordshire’s Visual Effects work really impressed us on the live projects we ran with them; we feel that their students are the ones to watch at graduation time."
The Mill Homepage - The Mill
Below is a list of companies our alumni are working at and the list is growing all the time.
Apache Solutions Ltd
Poly Assets United Inc
Real Time Worlds
3D, 2D & VFX :-
Jim Henson's Creature Shop
Moving Picture Company
National Space Centre
One Dead Pixel
Picture House TV
Saddington & Baynes
The Sex Pixels
Smoke and Mirrors
Windmill Lane VFX
The Creative Partnership
Thank you for reading and if you have any further questions please feel free to PM me or post below.
Last edited by littleclaude; 28-02-2012 at 05:34 PM.
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|26-02-2012, 05:16 PM||#2 (permalink)|
This made the me happy today, a write up in this months 3dWorld. Pitching us side by side with the best courses public and private in the world! Must admit I am a huge fan of Supinfocom's work.
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|20-05-2012, 06:26 PM||#3 (permalink)|
Come to our animation festival, celebration and exhibition, 30th May, book now
University Of Hertfordshire Digital Animation ExposÃ© 2012 |... - Eventbrite
University of Hertfordshire, Hatfield, Hertfordshire, 22 minutes train from Kings Cross International
09:30 - Coffee reception & registration
10:00 - The Mill - Commercials
10:50 - Double Negative - John Carter Visual Effects
11:30 - Break
11:50 - Frontier Games - Next Gen gaming
12:30 - MPC - Dark Shadows Visual Effects
13:00 - Lunch
14:30 - Panel - Open Q&A Session with the industry
15:30 - Animation Short Film Showcase
16:30 - Break
17:00 - Awards Presentation
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|09-07-2012, 09:12 AM||#4 (permalink)|
A short real time games trailer made with the UDK engine. Level 2 Project, they should be great students next year
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|09-07-2012, 09:13 AM||#5 (permalink)|
A short real time games trailer made with the CryEngine 3, they should be great students next year
Last edited by littleclaude; 09-07-2012 at 09:21 AM.
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|28-09-2012, 04:56 PM||#6 (permalink)|
Nile Hylton - UH Alumni Student
Showreel - https://vimeo.com/50341748#at=0
Senior VFX Technical Director
[ CHUNKIFIED // NILE HYLTON ]
Crowd TD @ Framestore
We are Framestore. Extraordinary images, extraordinary talent. | Framestore
Founder and Lead Developer of TD-Toolkit
TD Toolkit - Launching early 2012
Nice Alumni Showreel with final shots from Wrath Of The Titans, Sherlock Holmes 2 and John Carter
Wrath Of The Titans - Pyroclastic smoke and fire simulation using Flowline.
Shot 1 - Fire explosion
Shot 2, 3, 4 & 5 - Trailing pyroclastic cloud which creature interacts with
Shot 6 - Trailing pyroclastic cloud
Shot 7 - Swirling cloud coming out of volcano
Shot 8 - Pyroclastic smoke trails
John Carter and Sherlock Holmes 2 - Crowd simulation using MPC's ALICE
Siemens, Flying Fish - Developed a custom directable flocking solution in Maya using Python @ Smoke And Mirrors London
MTV 10 for 11 - Python based procedural rigging and animation system for Maya and pipeline tools
Welsh Rugby Union - Custom hair/shard system development in for Maya in Python, pipeline tools, particles, debris, dynamics.
Huggies - Procedural rollercoaster building developed in Houdini and pipeline tools developed for Houdini and Maya in Python.
More details and work available @ chunkified.com.
|16-11-2012, 08:37 AM||#8 (permalink)|
Here is our new real time showreel (apart from the helicopter shots) for our BA Games Art course, most of the work is from 2011-12.
Here is our 3D modelling showreel
Last edited by littleclaude; 16-11-2012 at 08:46 AM.
|25-11-2012, 03:44 PM||#9 (permalink)|
We just thought we would load up a high resolution image from 3D World mentioning that the University of Hertfordshire is one of the best places to learn Animation in the world. It was a very nice surprise for us to be pitched next to such great schools.
The Animation Team
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