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Old 08-07-2008, 02:20 AM   #1 (permalink)
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Alpha map

Hey I am getting a white edge around my alpha image. i was wondering if anyone can offer a suggestion on how to get rid of it. I have never had this happen before. I am using a color close to the image as a background but it still has a whote halo around the image. Any suggestions? Thanks..
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Old 08-07-2008, 03:16 AM   #2 (permalink)
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Hmm, tried disabling the anti-alaising filter? Or Catmull-rom? If you use that one
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Old 08-07-2008, 04:16 AM   #3 (permalink)
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Nevermind I figured it out.... Such simple things...
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Old 08-07-2008, 09:42 AM   #4 (permalink)
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What 3D App?
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F*ck the polycount.
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Old 08-07-2008, 02:27 PM   #5 (permalink)
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Quote:
Originally Posted by Reverenddevil View Post
Nevermind I figured it out.... Such simple things...
mind posting the solution so people can learn from your mistake and we can all point the next guy who posts the same question to this thread?
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Old 08-08-2008, 01:27 AM   #6 (permalink)
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Sure, I had pre-multiplied alpha on in the opacity channel and the diffuse. This option is located at the bottom right in the material editor in the opacity and diffuse channels. It was giving it a nasty white haze around my edges, I turned it off and now its perfect...
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