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Old 10-23-2007, 03:46 PM   #1 (permalink)
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[In Progress] Corvette spacecraft - Eternal Silence
Request Type: Model & Texture   Type: Vehicle   Complexity: Medium   

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Mod URL: ES :: News
Name of Asset: UTF Corvette
Description of Asset: Corvettes function as space weapons platforms in Eternal Silence. They are 250m long and have specialized weapons placed on top and bottom. They won't be controlled by the player, but they will be seen often and very important in gameplay.
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Tri-Count: Below 5000
Sub-Models: The corvette's weapons will be the sub-models. This includes a flak cannon for shooting down fighters, a repair "orb" that arcs an electrical-type beam that can repair ships, and a missile launcher. These weapons should have different profiles to make them identifiable from a distance.
Special Requirements: A basic knowledge of the Source engine will help the artist in understanding the units involved. The model is 250m long, but appears much smaller in the game due to the way units are scaled.
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Texture Size: 1024x2048, or two 1024x1024
Texture Maps: Diffuse, Normal, Specular, self-illum if necessary
RGB Values: N/A. Skins from other ships in the fleet can be provided-- but none of the bigger ones have been made on this side yet.
Special Requirements: The weapon types must be interchangeable. Make sure it works in your modeling program-- we'll make it work in the game.
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Links to similar assets: Anything in our gallery will guide you towards a good look for the skin. Look under "United Terran Forces"
Link to Reference Material: Stick to any of the larger ships in the concept art portions of our gallery. The concept art for the corvette itself is included here, but with no color scheme. Concept art for the weapons on the corvette will be provided as soon I can find them on my labyrinth of a harddrive.
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Attached Thumbnails
progress-corvette-spacecraft-eternal-silence-u_corvette.jpg  
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Last edited by X-Ray; 10-29-2007 at 03:48 PM. Reason: Included attachment.
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Old 10-23-2007, 04:07 PM   #2 (permalink)
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I'd be interested in having a go at modelling this.
My texturing isn't that strong but i'd be more than capable of modelling the corvette.
You can see examples of my work here, here, here and an example of my texturing.
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Old 10-23-2007, 05:02 PM   #3 (permalink)
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X-Ray, if you decide to pick someone only for the model at this stage, it won't be an issue that once that is completed you could open another thread for texturing. Just offering it as option.

Good luck with this piece, looks very nice.
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Old 10-23-2007, 08:42 PM   #4 (permalink)
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xray you may want to provide a bottom shot for the ship.

I was intrested in modeling this but its not possible without a under shot.
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Old 10-23-2007, 11:31 PM   #5 (permalink)
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UnsteadyTeddy: I'm digging your work. It's good stuff.

tkaza: Good point! We did have a guy model this once, but he disappeared completely after finishing it, taking the model with him. He had the right idea with how the ship looked in the concept blind spots. Look at this page in our gallery and see if that helps.

I'm also going to post a couple of WIP screenshots of my current scenario, since corvettes aren't in our 2.3 release. It should give everyone a better idea of exactly where they are in the map and what they do.

First shot: An eagle-eye view at the scenario. My ship is about 12m, the three temporary corvettes are 200m, the capship is about 370m, the tower is 5km tall, and the asteroid it's all on is about 80km (don't worry, that one is in the 3D skybox).

Second shot: You can see one of the corvettes while standing in the hangar. Excuse the checkerboard minimap-- again, it's WIP.
Attached Thumbnails
progress-corvette-spacecraft-eternal-silence-es_vertigo0040.jpg   progress-corvette-spacecraft-eternal-silence-es_vertigo0033.jpg  
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Old 10-26-2007, 02:39 PM   #6 (permalink)
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UnsteadyTeddy: I'd like for you to take a shot at this! I think the skills you've already demonstrated with cars will translate really well.

Like requiem said, we can leave the texture for someone else some other time. Or if you make the UV map and really see it being possible, you can take a shot at it.
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Old 10-28-2007, 12:42 PM   #7 (permalink)
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Ok, i'll get started on it in the next few days =)

Poke me on msn if you got any questions/ queries.
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Old 10-29-2007, 03:48 PM   #8 (permalink)
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Great. I've changed the tag on the topic.

Can't wait to see this!
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Old 11-15-2007, 01:13 PM   #9 (permalink)
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Thread is in progress, please show us some updates so we know this is live Cheers
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Old 11-30-2007, 05:42 AM   #10 (permalink)
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Modelling is complete.
Working on unwrapping now.

[yawn]
Attached Thumbnails
progress-corvette-spacecraft-eternal-silence-corvette1.jpg   progress-corvette-spacecraft-eternal-silence-corvette3.jpg   progress-corvette-spacecraft-eternal-silence-corvette2.jpg  
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