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Old 05-09-2008, 08:39 AM   #1 (permalink)
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[Open] Static Prop - Communist Russia Statue

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Mod URL: Project Reality : Battlefield 2 Mod
Name of Asset: Communist Russia Statue
Description of Asset: This asset would be used as a static object in one of PR's upcoming maps to give the environment a little more life.
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Tri-Count: between 2000 & 4000 tris
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Texture Size: n/a, will be textured with texture pallets
Texture Maps: n/a, will be textured with texture pallets
Special Requirements: No texture required for this model, we will be able to do its skin.
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Link to Reference Material:



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Any questions or takers please post below, thanks!
Attached Thumbnails
open-static-prop-communist-russia-statue-untitled-1.jpg  
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Old 05-23-2008, 10:33 PM   #2 (permalink)
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are you looking for normal mapped stuff or just lowpoly?
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Old 05-25-2008, 03:17 AM   #3 (permalink)
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this just requires a model
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Old 05-25-2008, 03:48 AM   #4 (permalink)
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so is this a paid job or what?
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Old 05-25-2008, 08:45 AM   #5 (permalink)
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Quote:
Originally Posted by snake85027 View Post
so is this a paid job or what?
Not at all, please read the FAQ:

http://www.game-artist.net/forums/in...actor-faq.html
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Old 05-25-2008, 08:59 AM   #6 (permalink)
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I wouldnt mind doing a normal mapped version, UV map and all if the engine supports it. Even textures that you can discard if you dont like. cool statue :P it`s from the communist park in bp isnt it?
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Old 06-13-2008, 12:09 PM   #7 (permalink)
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I'll take on the opportunity to make this for you guys.

Cheers
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Old 06-13-2008, 01:56 PM   #8 (permalink)
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Is this still open? Not that I'm going to offer to do it now that we already have two candidates. Just thought I'd see if we could get some respond from the Mod Leader, or this might get closed down I guess..

Cheers!
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Old 06-13-2008, 03:44 PM   #9 (permalink)
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I'll take on the opportunity to make this for you guys.

Cheers
stand in the queue foo, I was here first

but yeah, some kinda reply would be nice
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Old 06-15-2008, 11:02 AM   #10 (permalink)
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Hey there, sorry I missed this should have subscribed to the topic hehe.

We only need the model, no texture or UVs required since the way BF2 works with static objects is very unique.

So if any one of you want to take this job up please do, cheers!
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