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#1 (permalink) | |
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Game-Artist.net Admin
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Cornered - Submissions
Submission Guidelines
Quote:
CGS' submission thread can be found here
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![]() Jeroenmaton.net - Scetchbook Thread - 3dsMax Viewport Shader - Ten Texturing Tips - Supports good crits - Last edited by doylle; 09-24-2008 at 11:26 AM. |
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#9 (permalink) |
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New Artist
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![]() Wireframe Diffuse_1 Diffuse_2 Normal_1 Normal_2 Specular_1 Specular_2 Alpha_1 Alpha_2 maxguyday@gmail.com Last edited by maxguyday; 10-05-2008 at 04:26 PM. |
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#10 (permalink) |
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Artist
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BARBEERIAN - Cornered - Submission
'Ye Olde Risk Spaz'
9472 Tri's Beauty Render: ![]() Wireframe Texture Sheet #1: Diffuse Normals Spec Lighting and Shadows Texture Sheet #2: Diffuse Normals Spec Opacity Lighting and Shadows Email: dmayhew AT rogers.com Last edited by BARBEERIAN; 10-05-2008 at 05:11 PM. |
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