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Old 08-27-2008, 03:29 PM   #11 (permalink)
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someone asked over at CGS...

Quote:
Originally Posted by Swizzle
Why are BSP brushes not allowed?
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Old 08-27-2008, 05:42 PM   #12 (permalink)
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Here's a link to get more details on the prize. These books are some of the best. I own the Character Modeling 2 book, which features Kevin Lanning (Gears of War character modeler). Good luck everyone!

Ballistic Publishing
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Old 08-27-2008, 06:28 PM   #13 (permalink)
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Doylle, you've got 2024x2024 there rather than 2048 - mixing up your texture sizes :P

Also typoed on CGTalk.

(Well spotted Wesley )
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Old 08-27-2008, 08:12 PM   #14 (permalink)
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gonna enter this just gonna plan this out so i have time to do it
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Old 08-27-2008, 09:56 PM   #15 (permalink)
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Quote:
Originally Posted by Talon View Post
Doylle, you've got 2024x2024 there rather than 2048 - mixing up your texture sizes :P

Also typoed on CGTalk.

(Well spotted Wesley )
i copied pasted from GA. i'll fix it on CGS.
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Old 08-28-2008, 12:48 AM   #16 (permalink)
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im totally gonna do it!
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Old 08-28-2008, 01:01 AM   #17 (permalink)
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Quote:
Originally Posted by deejee View Post
Just to be sure, does this mean there is no final rendered image, only a real-time screen grab so to speak?
Yup, exactly.

@ fabiodan: No teams allowed for this one...

@ Heavyness: ( and Swizzle ) : BSP brushes are not allowed because there is no way for us to control the specs on those. It's not always possible to see the polycount, people may use extreme high res shadowmaps, stuff like that. Add to that that whatever you make with bsp's you can very easily make with primitives or just plain modeling. Hence the no BSP rule...

@ Talon: aah, where was my head? Fixed

Also, note to everybody. I didn't think about it at first but you are allowed to bake your own shadowmap / lightingmap (added to the specs). This way you can have shadows in your 3d application viewport
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Old 08-28-2008, 05:37 AM   #18 (permalink)
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nice x]
does this have to be indoor scene or this doesn't really matter?
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Old 08-28-2008, 05:49 AM   #19 (permalink)
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There's no need to pick an indoor scene. It can be outdoor as well.
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Old 08-28-2008, 05:50 AM   #20 (permalink)
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are characters allowed? ---> all I really need is some severed legs... if that makes a difference..
and if I want a particular shadow casting can I make some mesh and have it near the lightsource, as long as its included in the 10,000 limit?

great competition idea
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