|
||||||
|
|
|
|
|||
|
|
|
|||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#21 (permalink) |
|
New Artist
|
Thanks crazyfool. Still working on the low poly... inevitably some stuff will get lost in the bake, but that's not a problem really, I did it more for the study.
The colour info will get baked down at the same time as the normal map. So when I take the high res into maya over the low res to bake the normals, I'll also bake the diffuse, and any other maps. It's not the most efficient way of doing things because inevitably you put too much detail in the texture that is then lost, but it's because often there's the need for a high res sculpt with high res texture for a UI or for a cutscene or something. I stuck with it for this because I love the freedom of sculpting and texturing without sweating too much over your limits. If you lose stuff you lose it, but it's normally the quick and easy stuff like pores and stitches that goes. |
|
|
|
|
#22 (permalink) |
|
New Artist
|
Ok done the low res at 999 polys. Stuff seems to be baking alright so far, but things may need a bit of a rejig if I get any trouble with it.
Actually as I was writing this I remembered that two sided polys count double, so had to go back and hack away some more. Bah. ![]() ![]() |
|
|
|
|
#24 (permalink) |
|
New Artist
|
Aarrggh... close to... death. My internet connection borked when I was trying to upload with half an hour left to go. Anyway all up now.
It's been great fun to do. I never knew it but apparently i fuckin love grasshoppers. So thanks to them for being awesome little outerspace men, and thanks to everyone who stopped by on this thread, and everyone who entered, the high standard of entries pushed me to try and get a finish on a piece I might've otherwise got bored on after the initial sculpt and paint. Hooray for finishing! And sleeping! Wikipedia name - Differential Grasshopper Latin name - Melanoplus differentialis Role - Short to mid range enemy immobiliser. Feeds its own juice back into itself to force projectile vomiting of acidic stomach fluids Also known as "Hopper McStopper" or "Kick-yo-ass Hopper" ![]() WireFrame Diffuse Normal Specular Alpha Polycount - 999 tris when counting two-sided faces as double (otherwise 985 as in wireframe image) Email - test_number1@hotmail.com |
|
|
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |