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Old 07-27-2008, 06:16 AM   #41 (permalink)
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394 - 26
UT3 WASP

Awesome crazyfool, you did a nice job !
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Old 07-27-2008, 03:31 PM   #42 (permalink)
New Artist
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3rd Place 
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26 - 3
come on dude! yours were very nice as well, and i think its NO. 1 so far, good luck and i hope these night of insomnia will work out and gives nice result for you and your job in the future! very nice to meet you, even in this CYBER world we got here! CHEERS!
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Old 07-27-2008, 04:00 PM   #43 (permalink)
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1st Place 
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188 - 8
cheers man but i will leave that to the judges haha yea thank you everyone on your comments. this was my first comp and i will definetly be doing it again. great way to work up your folio!

and Baida . . . . . . . you got me, haha im really glad you could pick out my influence from it, it means it worked

good luck everyone, im gonna catch up on my beauty sleep
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Old 07-28-2008, 10:07 AM   #44 (permalink)
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Final renders were tight. Good job!
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Old 07-28-2008, 10:12 AM   #45 (permalink)
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245 - 17
hahha top notch mate! nice job
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Old 07-28-2008, 10:32 AM   #46 (permalink)
Artist
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That came out great.
Interesting pipeline, you created the low poly then created the high poly in Maya then detailed the high poly in Z-brush.
You should put up your maps too.
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Old 07-28-2008, 01:26 PM   #47 (permalink)
Senior Artist
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1st Place 
crazyfool's User Activity: 4/10
188 - 8
thanks guys, im glad you liked it,

yea my pipeline was a bit weird. I first made my low poly as a test and then started on a high poly but I really hated it so started again with a new concept and did it all the right way high poly base mesh and details in maya, then zbrush details and then a new low poly. i think refining the concept though was the best thing I could have done. the maps if you want to have a look are all in the final submission thread.
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