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Old 13-06-2011, 12:30 AM   #1 (permalink)
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Official GA Tournament - Phrase Challenge

It's time for the full-scale Game-Artist.net Tournament. You in?









Duration / Deadline:
74 days (2 and a half months)
Monday June 13th - Friday August 26th 23:59 GMT


Warning - Creating and/or using multiple accounts to vote will not be tolerated, and will get you disquallified

General Guidelines:
  • You must be a registered member of Game-Artist.net in order to participate in the official tournament.
  • Everything for this challenge must be made from scratch. No pre-existing ideas, sketches, drawings, base meshes, or pre-made models.
  • Keep nudity to a decent level!
  • Wip (work in progress) is required. Start a new thread with the prefix "[GAT]" in the title
  • You can use any 3d, 2d, or animation software package to create your entry. You can also use traditional mediums like clay, pencil, paper, paint, etc.
  • Only 1 entry per person, per category. Do not try to create multiple entries with different user names.
  • No Teams, groups or collaborations. Everything must be made by 1 single person.
  • The maximum size for every submission image is 1600 x 1600 (max 400k filesize)
  • Artists wishing to enter more than one category, must create a new idea for each entry: Example, if you make a character for the 3d category, do not make another similar character for the concept art category.




SUBMISSION GUIDELINES PER CATEGORY


Character Entry:

Model, texture, and pose a character that somehow represents the phrase given. Characters may have weapons, vehicles, or other equipment. Anything that the character can use will be counted in the tri budget (pedestal not included).
  • 13,000 Triangles max total (character, equipment, effects included)
  • 2048 x 2048 Texture allowance for each map (diffuse, normal, specular color, specular level, glow, opacity, ambient color). You MAY break your texture up into smaller maps, but these maps MAY NOT exceed 2048 x 2048.
  • All lighting solutions and shaders are permitted
  • Every character must have a pedestal. A pedestal is not a floor, and a pedestal is not a room. There are no triangle or texture limits on your pedestal.
  • Your entry must be rendered and presented from within the realtime engine of your choice (UDK, Marmoset Toolbag, CryEngine, idTech, Source etc.)
  • You must submit a final texture sheet which contains all material passes
  • You must submit a final wire shot
  • Video turnaround is suggested but not required
  • 4 submission images max (1600px x 1600px max)



Environment Entry:

Model, texture, and light an environment that somehow represents the phrase given to you. You may use any number of assets and textures, as long as you follow the rules listed below.
  • Your entry must have a maximum combined total of 50,000 triangles for all objects.
  • Your entry must have at least 4 different material types. (example: metal, stone, ground, concrete, rubber, etc)
  • 4096 x 4096 Texture allowance for each map (diffuse, normal, specular color, specular level, glow, opacity, ambient color). You MAY break your texture up into smaller maps, but these maps MAY NOT exceed 4096 x 4096.
  • Light maps and Sky boxes are allowed and can have unlimited resolution.
  • Your entry must be rendered and presented from within the realtime engine of your choice (UDK, Marmoset Toolbag, CryEngine, idTech, Source etc.)
  • Post-processing within the engine of your choice is allowed and encouraged.
  • Touching up rendering errors and performing color correction or any other imaged editor based post processing is strictly forbidden (apart from adding titles, borders and text)
  • You must submit a final texture sheet which contains all material passes
  • You must submit a final wire shot
  • Video turnaround is suggested but not required
  • 6 submission images max (1600px x 1600px max)



2D Concept Art:

A final illustrated concept of a character, environment, or scene that depicts the phrase given. You can use any 2d software package and/or any traditional mediums like acrylics, color pencils, and oil paints to create this image.
  1. Character Sheet - An Illustrated modeling sheet that shows at least 3 angles of your character and it's equipment. Choices include: Front, right, left, perspective, closeup(s), and/or back view.
  2. Environment Sheet - An illustrated modeling sheet that shows at least three angles of your environment, it's assets, and a final beauty shot.
  3. Scene Sheet - An illustrated modeling sheet that shows at least three angles of your environment, it's assets, and at least three angles of any characters shown. A final beauty shot with all elements is required.
  • Workflow Sheet (required for all 2D categories) - Showcase a step-by-step process of how you made your final illustration. You may also Include a few sketches showing the different ideas that led up to your final main design.
  • 8 submission images max (1600px X 1600px max)




GOOD LUCK!

Feel free to share reference links and other resources with your fellow artists.

These comps are not just about fame and glory, but also about progressing as an artist while networking in a friendly competitive setting. At any rate, have fun and try something new!
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Last edited by Polygoblin; 29-06-2011 at 05:20 AM. Reason: Removed some redundant general guidelines
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Old 13-06-2011, 03:32 AM   #2 (permalink)
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This challenge is pretty huge.. n Sounds Interesting..
I'm interested in Environment..
bt i cnt get phrase.
i cnt understand how can i convert a good environment to a evil environment, or Evil to Good Environment.
can u plz post only 1 reference ????
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Last edited by maxthebest685; 13-06-2011 at 03:49 AM.
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Old 13-06-2011, 05:02 AM   #3 (permalink)
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Awesome Challange

I can't wait to get started! So many ideas

I think I'll need to book sometime of work I'll get started straight away!
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Old 13-06-2011, 05:11 AM   #4 (permalink)
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@maxthebest685 I don't think it's about converting one from another as such, just seeing things in a different light.
"Things are not always what they seam"

Here are some URBEX images that my provide some inspiration:
The perfect model | Flickr - Photo Sharing!
Mysterious reflection | Flickr - Photo Sharing!


Not saying you have to make a decaying environment but they have developed an unique beauty of their own.

Another example could be a fair ground, meant to be a place of fun and excitement.. but how many of us were terrified of clowns when we where young?

Hospitals.. a place of sanctuary and new health, or death and suffering?

Asylums, prisons, space craft, underground train station, pirate galleon, school...
All places that can evoke an emotional response, for good or bad.

Just let your imagination run wild

Last edited by wolfsage; 18-06-2011 at 07:15 AM.
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Old 13-06-2011, 06:06 AM   #5 (permalink)
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Agree with Wolfsage my intial response was what the heck can you do with this quote for an environmnt, i can understand a character working with this. But i just took a step back and thought how i could portray this quote, the thing is everyone will think in different ways.

And yet looking at Wolfsages refrences mine is very different i was going to do a butchers shop with a real family feel to it, pictures etc all nice and clean, modern like with the quote framed and also a quote saying everyone wants to be provide for their family no matter what (or something like that). But then the freezer area in the back will have human corpses instead of animals (cutting down on the costs). I dunno? That was my intial idea so still going to have a think about it!
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Old 13-06-2011, 07:00 AM   #6 (permalink)
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@Sharvo that sounds like an awesome idea, it would fit well.
reminds me of a piece a student where I work did a few years back, a clean inviting butchers shop but when you looked closer he had human heads and things on sale.
You can see it at the beginning of this showreel
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Old 13-06-2011, 07:35 AM   #7 (permalink)
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Yeah kinda like that wolfsage thanks for the link. Shame something similar has been done, will make it my own

Its kinda like the sweeny tod sort of thing i guess?! But yeah will pos up some refrence board etc at some point and the sort of style i will go for!
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Old 13-06-2011, 07:38 AM   #8 (permalink)
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@wolfsage : Thanks MAn...
I got it..
I'll come up with some unique Ideas..
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Old 14-06-2011, 05:28 PM   #9 (permalink)
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Glad to see you all fired up for the competition! If anyone has any questions or comments, feel free to go ahead and post them here. We just posted a tournament reference thread with some cool inspirational links to help with brainstorming.

Looking forward to seeing some ideas and concept!
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Old 15-06-2011, 05:46 AM   #10 (permalink)
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is it possible that 2 artist work together on a character? A character with a weapon for example. coz I told some off my ideas one of my friend, how is also in the community, and i like the idea of working together in a productive way, only point is, i donīt want to cheat thatīs why i ask.
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