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Artist
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Character Artist - Climax Studios - Solent, UK
Climax are one of the leading creative lights of independent games development with a great history, but our future is even more exciting with awesome titles such as Silent Hill Origins, Ferrari, Viva Piρata for Windows and an unannounced title for Codemasters as well as our stunning and refreshing take on the horror genre and our original ground breaking next-gen game for the PS3 and the Xbox 360.
Climax truly is an exciting, creative and fun place to work and we currently have an exceptional opportunity for an experienced and talented Character Animator. Our ideal candidate will be: An exceptionally good character animator. A motivated team-leader with attention to detail and respect for deadlines & budgets who is task driven with excellent time management skills and with the ability to prioritise their work as well as the team members beneath them. Previously experienced in the mentoring and tutoring junior animators. Able to supply well-presented examples or a pertinent show reel that demonstrate your knowledge and execution of timing, weight, expression, posing, etc. Able to showcase a healthy percentage of your work showing realistic, human-proportioned bipedal animation. Experienced enough to have worked on one or more published titles at a senior level of responsibility as a character animator. Experienced in systems control animation as opposed to just cinematic and cut scene work. Professionally conversant in Maya and Max with some Mo Cap experience. Professional and effective at communicating directives, ideas and critique within an animation team as well as attending and contributing to departmental lead and producer meetings as required. Experienced at troubleshooting technical problems and creating solutions with regards to 3D animation in a game engine, from constraints to exporting, whatever the problem may be. Please send a current CV/ resume to Stuart Godfrey on sgodfrey@climaxgroup.com We look forward to hearing from you. |
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