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Old 07-22-2008, 09:23 AM   #1 (permalink)
Artist
Climax Games's User Activity: 1/10
50 - 0
Technical Artist - Climax Studios, Solent, UK

Climax are one of the leading creative lights of independent games development with a great history, but our future is even more exciting with awesome titles such as Silent Hill Origins, Ferrari, Viva Piρata for Windows and an unannounced title for Codemasters as well as our stunning and refreshing take on the horror genre and our original ground breaking next-gen game for the PS3 and the Xbox 360.

Climax truly is an exciting, creative and fun place to work and we currently have an exceptional opportunity for an experienced Technical Artist.

Description:

We are looking for a talented technical artist who can support the entire art team on our exciting next gen project. Working with the lead artist you are responsible for solving all technical issues, creating and maintaining art pipelines for both the art and animation departments, utilizing and understanding the very latest game graphic techniques, creating tools for the art and animation departments, creating and maintaining both the character and facial rigs as well as directing the creation of the character models, working directly with the whole art team to optimize next gen art work and to assist the lead artist in focusing the art team on the latest art techniques.

Requirements:

• Have a proven track record in the games industry as a technical artist.
• 3+ years working as a technical artist in all areas of development. A proven ability in hi poly modeling, normal, specular and UVW mapping and character modeling, skinning and rigging.
• Be a proficient user and have an indepth technical knowledge of Maya creating tools and utilizing work flows for both the art and animation teams respectively.
• Be a problem solver and to be able to solve all technical issue that might arise and to be able dispense guidance to the art team on all technical aspects of the art/animation disciplines.
• Unreal 3 experience – is very advantageous but is not essential.
• Have a proven track record in creating and maintaining both character and facial Rigs.
• MEL scripting is a bonus.
• Have excellent communication both written and verbal skills and be easily approachable and accessible.
• Show a keen eye for detail.
• Be meticulous and well organized.
• Respect for deadlines & budgets and be a team player.
• Be proactive and task driven with excellent time management skills.
• Be able to supply a well-presented show reel that demonstrate Character TD, both character and facial Rigging and any 3D art or animation examples that can support your application.

Please send a current CV/ resume to Stuart Godfrey on sgodfrey@climaxgroup.com

We look forward to hearing from you.
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