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Old 23-01-2009, 06:41 PM   #21 (permalink)
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Project Reality v0.85 Released!

The Project Reality Mod and Black Sand Studios are proud to announce the official release of Project Reality v0.85!

Following the last release of Project Reality ( v0.8 ), we have been continuously working to improve multiple aspects of game-play, resolve bugs with also create new weapons and vehicles for you to play with. Thanks to the continued support from you, the community and our dedicated team of testers, we have successfully corrected many of the bugs and game-play issues in v0.8 with also adding several new features, tweaks and assets. Please note that due to the size of the mod, we have split the download into two parts: Core and Levels. You will need to download and install both to run the mod. To download Project Reality Reality v0.85, click the banner image below.


New Weapons
What first person shooter release would be complete without an array of new handheld toys and weapons to play with. Along with the overhaul of the weapon deviation system and weapon animations, the Insurgents, Chechen Rebels the new Taliban faction have recieved a large package from an unknown source of Kalashnikov rifles and other new toys to help them fight their guerilla war!

The new Russian Forces have also not been short changed with bringing in there new arsenal of weapons including there AK-74M Assault Rifles with underbarrel grenade launches and scopes attached!

Some USMC Soldiers are now equipped with the M68 aimpoint fitted onto there M16A4 assault rifles though they will not be as common as they are in the US Army, this should be a big help to the USMC when they get close up and personal with the enemy.

The Chinese Peoples Liberation Army (PLA) has also received a long awaited new Heavy Anti-Tank weapon, the PF-98 120mm Rocket Launcher. Unlike most other Heavy Anti-Tank weapons currently in-game, this weapon fires an unguided round. However, the PF-98 is lightweight and very easy to operate, as such it can be setup and fired in a much shorter time compared to its counterparts, giving it an unique edge.
  • AK-47 (Insurgent, Taliban, Chechen Rebels)
  • AK-47 Bayonet (Chechen Rebels)
  • AK-74 Scoped, Ironsight, UGL (Insurgents, Taliban, Chechen Rebels)
  • AK-74M Scoped, Ironsight and UGL (Russians)
  • AKS-74U (Russians, Insurgents, Chechen, Taliban)
  • Al-Quds RPK (Iraqi Insurgent, Taliban)
  • Artillery IED (Iraqi Insurgent)
  • Grenade Trap (Iraqi Insurgent, Taliban)
  • Incendiary Grenades (All Conventional Factions)
  • M16A4 with M68 (USMC)
  • PF-98 Heavy Anti-Tank (PLA)
  • RPG-7 Tandem Warhead (Russians)
  • SA80 Bayonet (British)
  • Trip Flare (All factions)


New Vehicles
With the addition of a new faction, comes new vehicles to compliment their infantry arsenal. We therefore bring to you the heavy assets of the Russian Forces, as well as a few other pieces of mobile equipment to bolster the other factions.
  • BTR-60 APC (Russia and MEC)
  • Gaskin Anti-Air Vehicle (MEC)
  • Humvee Avenger Anti-Air Vehicle (USA)
  • Logistic Trucks (All Conventional Factions)
  • Lynx AH-7 Transport Helicopter (British)
  • New HUD's for all Attack Helicopters
  • New HUD's for all Russian vehicles
  • T-72 MBT (MEC)


Logistics
Logistics will be a much bigger aspect of Project Reality in v0.85, with the new logistics system a good supply line will be a vital part for winning the battle. The new Logistics Trucks will be the main back bone to this system, as they are the only vehicle currently in v0.85 that can carry two supply crates, which are needed to crate a Forward Outpost. These Logistics trucks can be distinguished by the canvas on the back of them where normal transport trucks are open top. These also deploy some new Supply Crates which we have created are now faction specific so you can only can get ammo, supplies and kits from them if they are your own.


Vehicle Resupply & Repair
We have made drastic changes to the vehicle resupply and repair system in Project Reality v0.85. Land Vehicles can now only resupply at the Vehicle Depot located in or near your team's main base. You will need to drive your vehicle into the little parking space to replenish your ammunition. You can also repair at the Vehicle Depo, but if your vehicle becomes immobilised, then you will no longer be able to have a one man engineer team with only a adjustable spanner/wrench fix it, now you will be required to call in a logistics truck to help you with your repairs, which can then drop off a "repair station" that will then be able to repair the damages in the field at a very slow rate. This is to simulate a vehicle recovery system which is what would happen in real life if a vehicle got immobilized.


New Maps
  • Asad Khal (GB vs MEC)
  • Fallujah West (USMC vs INS)
  • Karbala (US Army vs INS)
  • Kozelsk (RU vs MIL)

Mod of the Year 2008 Phase 2 Voting
We would just like to put out anouther reminder about the MOTY Phase 2 Voting for anyone who has not yet voted in Phase 2. We ask that you vote for your favorite mod(s) from across the board. If you think Project Reality deserves your vote and deserves the MOTY award, we would very much appreciate your vote. Every vote counts - registering is free, quick and easy and registered users votes are worth a lot more than guest votes so please register before voting if you really want your vote to count! For more information on MOTY and how to vote, click HERE.


Project Reality v0.85 Manual
To see a list of all important changes made in the Project Reality v0.85 release and for a comprehensive guide, check out the Official Project Reality Manual:



We hope you enjoy this release of Project Reality and we hope to see you on the battlefield solider!



- The Project Reality Team
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Old 27-11-2010, 11:29 AM   #22 (permalink)
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bumpy. Seems I've been forgetting to update this topic hehe

We are currently on are v0.95 release and still looking for some new talent, epically texture artists!

Over a month old but better late than never

Quote:
Originally Posted by Project Reality Site
The award winning Reality Studios and Black Sand Studio teams are proud to announce the official release of Project Reality v0.95!

After countless hours of development, thousands of code changes, an intensive testing period, and a successful "preload" early release, we are pleased to announce the general availability of Project Reality version 0.95. As Project Reality fans are already aware of, the password required to unlock the installer for the preload version is now available and listed below. You can also obtain it on the official password page.

Thanks to several direct link providers, there are a number of mirrors available to download the un-passworded version of Project Reality v0.95. You can also download via torrent, but you will still need to enter the password in order to install. You can find all of the download links here:


Download Project Reality v0.95 Here

Project Reality v0.95 Preload Password:
xZYgaWGIzUes2ydOuSrX8NEl9pPTDtLjM4q0oHkCQVmR35BwJK

Please note that due to the size of the mod, we have split the download into three separate parts, "Part 1 of 3", "Part 2 of 3", and "Part 3 of 3". You will need to download and install all three in order to play Project Reality v0.95. The installer will remove any previous versions of Project Reality automatically.


- New Features and Changes
If you missed our previous news post and highlight reels over that past month, Project Reality v0.95 features thousands of changes. All of these changes combined with the addition of new vehicles, weapons, maps, and a new faction, have helped make PR v0.95 into our largest most featured packed releases to date and promises players the most realistic, team oriented, online gaming experience available on the PC.


For a complete, comprehensive list of all the changes and tweaks made in Project Reality v0.95, please view the following forum thread:



- Official Project Reality Manual
While the Project Reality Wiki is still offline getting a major overhaul, for new and old players alike, we highly encourage you to read the Official Project Reality Manual, which has been updated for the PR v0.95 release.



- Project Reality Mod Support
If you encounter any problems while installing and/or playing PR, please check out the Project Reality Mod Support forum. If your problem has not already been posted by someone else, please do not hesitate to start a new thread asking for help. We will do everything we can to provide you with a solution, but we can?t do anything if you don?t ask first!


- Project Reality v0.95 Server Files
If you currently host a Project Reality game server, you would have received the server files for Project Reality v0.95 via the Server Admin CP already. If you are interested in hosting a new Project Reality server, please follow the link below to apply for a server license.


If you are in the market for a new game server to host Project Reality, look no further than PR's officially endorsed server provider, Alpha Networks. Alpha Networks provides Project Reality game servers to the public at highly competitive prices, as well as dedicated servers and first-class customer support.



As always, the entire Reality Studios team would like to thank all of the supporting Battlefield 2 mod websites, server providers, and of course our dedicated community for all of their hard work and continued support. Without your combined efforts and contributions, Project Reality would not be where it is today.

We hope everyone enjoys Project Reality v0.95! See you on the battlefield!


- The Reality Studios Team
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Old 04-12-2010, 07:16 PM   #23 (permalink)
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Quick update

Quote:
Originally Posted by Project Reality Site
Over the last few months, the Reality Studios team has been working vigorously on the continued development of both the Project Reality: Battlefield 2 and Project Reality: ArmA2 modifications. We have made considerable progress on both projects, including the creation of multiple new vehicles and weapons which we believe will make your current realistic combat experiences even better!


ModDB.com "Mod of the Year 2010" - Phase 2 Voting
It's that time of year again, when players from every game genre can vote for their favorite game modifications in ModDB.com's annual "Mod of The Year" (aka MOTY) competition. As many of you are aware, Project Reality: Battlefield 2 won Mod of the Year back in 2008, and now in 2010, we are hoping to give the other mods a run for their money, especially with Project Reality: ArmA2!

Both PR:BF2 and PR:ArmA2 has made it into the Top 100 Mods and Phase 2 of the voting has started. This is where YOUR vote really matters! We ask that you vote for your favorite mod(s) from across the board. If you think Project Reality: Battlefield 2 and/or Project Reality: ArmA2 deserves your vote for the "Mod of The Year" and/or "Upcoming Mod of The Year" awards, we would very much appreciate your participation. Registered members votes are worth more points than guest votes, so be sure you login to an existing ModDB.com account before you vote! If you do not have an account, register one - it is free, quick and easy. Every single vote counts!


Winning the MOTY award is definitely something the entire Reality Studios team would like to accomplish, as it gives the whole team a tremendous sense of accomplishment and a huge boost to our motivation level in continuing our various projects, not to mention the huge publicity Project Reality would receive. For more information on the MOTY 2010 Awards and for details on how to vote, click HERE.


Project Reality: Battlefield 2 Progress
Since the successful release of Project Reality v0.95, we have been developing the next installment of Project Reality: BF2, the v0.96 patch. This patch will focus heavily on the optimization of the entire PR:BF2 modification and will also contain multiple bug fixes. Of course not all of our work has just been code related; we have also been developing brand new in game assets for you to have at our disposable while playing PR. Here is a preview of just a few of them:


- Militia: BMP-1 Infantry Fighting Vehicle
The BMP-1 is a Soviet amphibious tracked Infantry Fighting Vehicle (IFV). The BMP-1 was the world's first mass-produced IFV and it was a revolutionary design, combining the properties of an armored personnel carrier (APC) and a light tank. The Soviet military saw any future wars as being conducted with nuclear, chemical and biological weapons, where unprotected infantry would soon be either killed or incapacitated by radiation or chemical and biological agents. A vehicle like the BMP would allow infantry to operate from the relative safety of its armored, radiation shielded interior in contaminated areas and to fight alongside it in uncontaminated areas. It would increase infantry squad mobility, provide fire support to them, and also be able to fight alongside main battle tanks. The design is so good that many nations across the world still use this vehicle even though its well over 40 years old.



- Russian Forces: BMP-2 Infantry Fighting Vehicle
The BMP-2 is a second-generation, amphibious infantry fighting vehicle (IFV) introduced in the 1980s in the Soviet Union, following the success of the BMP-1 of the 1960s. Although the BMP-1 was a revolutionary design, its main armament, the 2A28 Grom and the 9S428 ATGM launcher, quickly became obsolete. Therefore the Soviet Union decided to produce an updated and improved version of the BMP-1. The most significant changes are a new two-man turret armed with the 2A42 30mm auto cannon and the 9P135M ATGM. The commander now sits with the gunner in an enlarged turret and its occupants are protected by slightly improved armor.



- PLA: Zhi-9 Light Transport Helicopter
The People's Liberation Army's (PLA) Zhi-9 (Z-9) is a Chinese, licensed-built version of the Eurocopter AS 365N Dauphin II. The Z-9 is possibly the most produced helicopter in China, with over 200 machines delivered to both military and civilian customers. The Z-9 fulfills the role of light transport and utility helicopter in the PLA. In PR:BF2, the Z-9 will be able to fly a full squad of troops quickly into battle and deploy them in small landing zones where larger transport helicopters would have not been able to.



- PLA: Zhi-9WA Light Attack Helicopter
The PLA Zhi-9WA (Z-9WA, aka WZ-9A) is a light attack helicopter based on the Zhi-9, light transport/utility helicopter featuring a pair of external weapon pylon, a under nose mounted observing and tracking unit housing a low-light camera and an infrared search and track (IRST) camera, allowing it to operating in all weathers, both day and night. In PR:BF2 there will be multiple versions of the Z-9WA, each carrying a different load out of weapons. These different load outs will be used on maps and layers that suit them best, with the option of mixing the different load outs among multiple helicopters.



Project Reality: ArmA2 Progress
The Project Reality: ArmA2 team is still hard at work creating what we believe will be the one stop package for the diehard PvP Community. With the sheer amount of concepts we now have, the release date has slipped somewhat, and we are now working on a release that is four times as large as we initially thought. From player controlled Bridgelayers, destructible environments and a whole new user interface, the PR:ArmA2 modification is really one to look out for in the future. Here are a few things we have recently been working on:


- US Army: Apache AH-64A/D Attack Helicopter
The United States Army Apache AH-64A/D Attack Helicopter was designed during the Cold War to hunt and destroy tanks, but now is used to give CAS to troop on the ground in Afghanistan. The Apache can operate in all weathers, day or night and the Longbow variant can detect, classify and prioritize up to 256 potential targets in a matter of seconds. It carries a mix of weapons including rockets, Hellfire missiles and a 30mm chain gun.



- British Army: Mastiff 2 - Protected Patrol Vehicle
The British Army's Mastiff 2 is a heavily armored, 6x six-wheel-drive patrol vehicle which carries eight people and is operated by two crew members. This vehicle is famous for the protection it offers, where so far since it was deployed to Afghanistan in Mid June 2009, there has yet to been a single fatality in one to enemy action in theatre which proves the survivability is second-to-none.



We hope you have enjoyed this Project Reality progress update. We will be showcasing some more exciting assets in the next few days, so be sure to a keep close eye on the Project Reality forums for updates. Also, don't forget to go vote for Project Reality: Battlefield 2 and/or Project Reality: ArmA2 in the MOTY 2010 competition. Cheers!



-The Reality Studios Team
Quote:
Welcome to the second installment of Project Reality's December update! This update is jammed packed with many exciting updates and announcements! To get things rolling, the Reality Studios Team is proud to announce that we will once again be releasing a Project Reality: BF2 Christmas Map Pack this year!


Project Reality 2010 Christmas Map Pack
With the great success of last year?s Christmas map, Operation Snow Storm, the Reality Studios team decided it would once again bring in some Christmas cheer for the 2010 holiday season with not one, not two, but three snow maps! The 2010 Christmas Map Pack will include the maps Northern Lights, Barentz Invasion and will also see the return of last year?s smash hit, Operation Snow Storm.



Project Reality 2010 Christmas Map Pack
Friday the 10th of December 2010

Northern Lights is a 4km Assault and Secure (AAS) map that features the German and the Russian Forces battling it out over an open, slightly woody terrain. Both factions will have tanks and APC's at their disposal, along with transport helicopters to provide support.

Barentz Invasion is a 2km coastal map which pins the British Armed Forces against the Militia Forces in both AAS and Insurgency game modes. The British have light vehicles, APC's and helicopters to seek and destroy the hostile militia forces that although lightly armed, have dug into the surrounding countryside making them hard to destroy.

Operation Snow Storm is a 4km AAS map that features British and Chinese forces in mountainous, woodland where both sides will be relying primarily on helicopter support to navigate the harsh terrain. They are also backed up with light vehicles, APC's and mobile Anti-Aircraft.

We will be releasing the Project Reality 2010 Christmas Map Pack on Friday the 10th of December 2010, so keep your eyes peeled for the released! With the release of the map pack, we would like to encourage server administrators to organize special events for the community to sign up and participate in. If you need any assistance from the PR team, please do not hesitate to contact us!


Project Reality: BF2 Media Update
The Reality Studios team is still hard at work on the development of next installment of Project Reality and we are making great progress. Listed below is media from just a few of the multiple projects we are currently working on.

FNA: AS 565 MB Panther Light Transport Helicopter
The French Naval Aviation's AS 565 MB Panther is a naval search and rescue version of the AS365 N3, currently in production. The version shown above is the Mk2 version, which is currently in production (but not yet in service thou should be in the next few years). It features an upgraded cockpit, avionics, implementing an electro-optical FLIR, improve the tactical system and develop a system of self-protection. The main role of this helicopter in Project Reality will be light transport on maps which feature a naval presence with the helicopter being able to transport a full squad into battle, while also being able to laze targets.



Brazilian Army: HM-1 Pantera Light Transport Helicopter
The HM-1 Pantera (Panther SA 365 K) is the first version of the Panther, based on the AS365 N2. Although very similar to the Z-9, it dose have a few differences like its longer nose, different air filters over the engine intakes etc. In game it will serve as the light transport helicopter for the Brazilian Forces, being able to swiftly drop a full squad of troops into battle where larger helicopter might be unable to reach.



MEC: BMP-2M Infantry Fighting Vehicle
The BMP-2M is an upgraded version of the BMP-2 equipped with AG-30M automatic grenade launcher, four "Kornet-E" ATGM launchers, new day/night(FLIR) sight for gunner, panoramic TV-sight for commander and new FCS. The BMP-2M has the ability to fire two missiles simultaneously at one target.



Shijia Valley - UK vs PLA
Shijia Valley is an all new 4km AAS map based on the fertile Shijia Valley in central China. With a large river basin, rice patties, mountainous terrain and an urban city, the battle landscape will be as varied as the assets needed to accomplish the mission.
And what might that mission be? In partnership with her allies, the British Army has been tasked with securing a uranium mine in the hills above this otherwise peaceful valley. They have already taken control of the local rail yard, set up a forward operating base and are about to begin the final push across the river. It is now up to the People's Liberation Army (PLA) to protect their land and nuclear resource. Both forces have armor, APC's, boats, and helicopters at the ready and are waiting for the storm clouds to clear.



2010 Mod of the Year - Phase 2 Voting
We would just like to put out another reminder about ModDB.com's 2010 MOTY Phase 2 Voting for anyone who has not yet voted in Phase 2. We ask that you vote for your favorite mod(s) from across the board. If you think Project Reality: Battlefield 2 and/or Project Reality: ArmA2 deserves your vote and deserves the 2010 MOTY award, we would very much appreciate your vote. Every vote counts - registering is free, quick and easy and registered users votes are worth a lot more than guest votes so please register before voting if you really want your vote to count! For more information on MOTY and how to vote, click HERE.



Well, that wraps up the second portion of the Project Reality December update. Be sure to keep a close eye out on the Project Reality website for more updates and for the PR 2010 Christmas Map Pack release!



-The Reality Studios Team
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Last edited by Rhino; 09-12-2010 at 05:49 AM.
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