|20-01-2013, 07:59 AM||#1 (permalink)|
Mindworld - Open Positions
My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry for years or are ambitious to do so. We are currently looking for a 3D Character Artist, 3D Environment Artists, Texture Artists and Concept Artists.
You can check the game's page with in-game screenshots right here: Mindworld: Shattered Dreams mod for Half-Life 2 - Mod DB
Some of our progress:
(3D – Lowpoly)
(In-game, early alpha showcasing the snow effect; cars are placeholders)
(3D – Lowpoly)
(In-game, early alpha)
(by Adam Clark, Charvel Saligumba, Kevin Allen, Markus Lovadina, Kris Thaler, Nicholas Seavert and Hugh Riegel)
While there are no monetary rewards, these position give the great chance to not only gain experience in your fields, but to also work together with highly motivated individuals in a team. It is required to give and take constructive critism and simply push the designs to the limits to give the player the best gaming experience possible. In addition, we are focussing on creating high quality in all points of design, which means that you'll get great video material to publish on your blogs/websites to showcase your work, which you have contributed to the team. The project was awarded with nominations for Top 100 Upcoming Indie of the Year 2011, aswell as Top 100 Upcoming Mod of the Year 2012. We are an organized team, which has been working on the project for the past 2 years without any stops in development. You can expect a solid foundation and work done in pretty much every area of development. We have established a network to various people to let people know about this project. Your work is going to be seen!
Each position requires a minimum of 6-8 hours per week, the amount of time you have to put into this project is highly depending on how efficient you work. It makes sense that you will need less time, if you produce high quality at any point, so the given times are just a rough estimate. It's very important that you can react fast to e-mails and inquiries via smart phone or any other devices, though. Also, there are meetings usually taking place every 2 weeks, which we highly recommend attending to.
We use our forums, DropBox, asana, e-mail and Skype for the exchange of data and information. Further information can be given upon request.
Interested in working with us?
Please, get in touch with us via E-Mail ( KjellBunjes@gmail.com) or add me on Skype directly (iqewarts) to discuss further details in a personal interview. Please, do NOT send me private messages in this forum, I am NOT going to reply.
Thanks for your time,
Kjell 'iQew' Bunjes
(Team Leader & Art Director)