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#1 (permalink) |
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New Member
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StoneRage IndieGame Recruiting!
Hello there,
Mountainwheel Games is an indie video game company that is dedicated to developing the most innovative and ground breaking games on the market. It is through the help of talented developers from all over the globe that we are able to bring such a high standard of game playability. We here at Mountainwheel Games work hard and collaborate constantly to ensure that our games will be both enjoyable and memorable for our players and we go through great lengths to ensure that the ideas and thoughts given by players like you are accounted for because we care for your input and we want to know that the game we are making is not only up to, but beyond todays standard of gaming. We thank you for your support and hope to both hear from you through our community and to see you on the playing field! Stone Rage™ is an online third person multiplayer action game set within the Pleistocene and Eocene eras, featuring prehistoric tribalism, landscapes, and animals. Players will take control of a single character of either a human class, neanderthal tribe, or animal genus and wreak havoc in either survival, team objective or deathmatch game types. As players win games and progress through achievements they will begin to unlock options in weapon layout, character upgrades, and personalized character customization giving a large array of choices to those who do not wish to completely conform to a single archetype. Information on the game: • Game Title: Stone Rage • Platform: PC • Genre: Action and adventure • Theme: Rural Survival • Camera View: Third Person • Engine: CryEngine 3 • Price: Free-To-Play (commercial) • Release Date: Q4 2013 • Team Size: 25 Developers • Company: LLC (GmbH) Registered • Project Started: January 2011 • Compensation: Royalties (Crowdfunding campaign to be launched soon) • Team Communication: Skype, Forum, xwiki, Server Available Positions: • 1x Animal / Character Artists (3D) --Experienced in anatomy modelling/sculpting --Experienced with Autodesk Maya & Zbrush/Mudbox --Skilled in realistic texturing --Able to stay in contact (email, skype) --Willing to commit time (+10-15hours per week) --Demo Reel to show / Portfolio / Website • 1x (Maya) Animator --Experienced in animating realistic fullbody characters and/or animals --Experienced with Autodesk Maya 2011/2012/2013 --Able to stay in contact (email, skype) --Willing to commit time (+10-15hours per week) --Demo Reel to show / Portfolio / Website For more information, do not hesitate to email me anytime. • Contact Email: marco@mountainwheel.com • Website: Mountainwheel Games • ModDB: Stone Rage Windows, Mac game - Mod DB • Facebook Official Fanpage: http://www.facebook.com/StoneRage • YouTube Official: MountainwheelGames - YouTube • Twitter Official: https://twitter.com/#!/Mountainwheel • Steam: Steam Community :: Group :: Stone Rage Last edited by Reok; 21-04-2013 at 03:13 AM. |
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| The Following 10 Users Say Thank You to Reok For This Useful Post: |
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#3 (permalink) |
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New Member
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Here you can watch our first PRE-ALPHA VIDEO: Stone Rage - Pre-Alpha Footage 01 - YouTube
Last edited by Reok; 02-03-2013 at 06:17 AM. |
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| The Following 6 Users Say Thank You to Reok For This Useful Post: |
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#5 (permalink) |
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New Member
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NEW Position opened:
• 1x 3D Props Artist --Experienced in Autodesk Maya/Max --Experienced Modeling, Sculpting, Texturing --Able to stay in contact (email, skype) --Willing to commit time (+10-20hours per week) --Demo Reel to show / Portfolio / Website Also, UI Flash Designer still open! Apply now ![]() marco@mountainwheel.com |
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| The Following User Says Thank You to Reok For This Useful Post: |
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#6 (permalink) |
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Updated!
Searching for 3D Props Artist & Creature/Character Artist ... email: marco@mountainwheel.com |
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| The Following 2 Users Say Thank You to Reok For This Useful Post: |
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#7 (permalink) |
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New Member
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Seaching! email as always: marco@mountainwheel.com
• 1x 3D Weapon Artist --Experienced in Autodesk Maya/Max --Experienced Modeling, Sculpting, Texturing --Able to stay in contact (email, skype) --Willing to commit time (+10-20hours per week) --Demo Reel to show / Portfolio / Website • 1x 3D Creature/Character Artist --Experienced in Autodesk Maya/Max --Experienced Modeling, Sculpting, Texturing --Able to stay in contact (email, skype) --Willing to commit time (+10-20hours per week) --Demo Reel to show / Portfolio / Website |
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| The Following 2 Users Say Thank You to Reok For This Useful Post: |
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#8 (permalink) |
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New Member
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Update:
email: marco@mountainwheel.com Available Positions: • 1x Animal / Character Artists (3D) --Experienced in anatomy modelling/sculpting --Experienced with Autodesk Maya & Zbrush/Mudbox --Skilled in realistic texturing --Able to stay in contact (email, skype) --Willing to commit time (+10-15hours per week) --Demo Reel to show / Portfolio / Website • 1x (Maya) Animator --Experienced in animating realistic fullbody characters and/or animals --Experienced with Autodesk Maya 2011/2012/2013 --Able to stay in contact (email, skype) --Willing to commit time (+10-15hours per week) --Demo Reel to show / Portfolio / Website |
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#9 (permalink) |
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New Member
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Looks interesting.
Andreas, Project Leader, Art Director and Lead Level Designer of 'Elite' Elite Special Forces Windows game - Indie DB |
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