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Old 20-10-2010, 11:52 AM   #1 (permalink)
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Crystal Core - Seeking Technical Artist, Character Artist, etc.





Technical Artist:
As Technical Artist you could be given any of the following tasks:
- Working between the programming and art team to ensure a flow of development.
- Provide artistic viewpoints on design, environments and characters.
- Provide technical viewpoints on design documentation, game features and engine functionality.
- Communicate with the team about the amount of time required to finish current tasks.

You should have the following skills:
- Strong understanding of the Unreal Engine (Unreal Development Kit)
- Working knowledge Material Editor, Kismet, Matinee, and other engine features.
- Decent knowledge of rigging and animation.
- Must be able to work efficiently and independently.

----------------------

Character Artist:
As Concept Artist you could be given any of the following tasks:
- Production of character models, textures and animations.
- Working cooperatively with other team members.
- Provide artistic viewpoints on design, environments and characters.
- Task management based on schedules provided by the Project Managers.
- Communicate with the team about the amount of time required to finish current tasks.

You should have the following skills:
- Strong understanding of character modeling and texturing.
- Knowledge of rigging and animation.
- Must be able to work efficiently and independently.
- Extensive knowledge of production development tools.
- Professional communication skills (e-mail, phone, face to face).

----------------------

Lead Programmer:
As lead programmer you could be given any of the following tasks:
- Production of technical design documentation.
- Working cooperatively with other team members in all areas of development.
- Working with an existing game engine (Unreal Development Kit).
- Development of new systems and/or technologies.
- Use of 3rd Party libraries / tools and technologies.
- Provide technical support to art and design staff for engine/tools.
- Task management based on schedules provided by the Project Managers.
- Communicate with the team about the amount of time required to finish current tasks.

You should have the following skills:
- Strong C/C++ and assembly language programming skills.
- Strong 3D graphics programming skills.
- Must be able to work efficiently and independently.
- Extensive knowledge of production development tools.
- Ability to write efficient, clean, maintainable and portable code.
- Professional communication skills (e-mail, phone, face to face).

----------------------

If you wish to apply for one of the listed positions, or you have a talent that you think we could use. Please contact us with the below information:

Send applications to - contact@crystal-core.co.uk
Website - Crystal Core - Independent Game Developer
Project - Conquest: Hadrian's Divide

Notice: Please be aware that all work completed for our current project will be unpaid, or treated as mod-work. We cannot currently offer payment, however as the project progresses and funding is gained from sales, there may be payment in some form.
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Last edited by CrystalCore; 14-12-2010 at 08:43 AM.
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Old 23-10-2010, 12:21 AM   #2 (permalink)
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We're still looking to fill this role. We're looking for a skilled/talented artist who is looking to help to form a start-up, and become a part of a project with great potential.

Thanks.
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Old 14-12-2010, 08:38 AM   #3 (permalink)
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Updated the original post to reflect various position and project changes.

Thank you.
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