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#1 (permalink) |
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[PAID] Splash Damage FPS
SplashDamage.com :: Remember the Seamine!
Hey Guys, We are looking to recruit environment, prop and vehicle artists to work on a new Fps. You will need to be willing to relocate to the Uk and have a talent for art. Experience is preferred but a great portfolio is considered above all. Regards Tim Appleby Job Description Splash Damage’s Modeller/Texture Artist (Organic and Industrial) will be responsible for creating a consistently high standard of art for the game. * Contribute to the artistic style of the game * Produce initial designs and concepts * Produce high-poly models and low-poly models * Produce accurate normal maps compatible with the Doom3 graphics engine’s requirements * Produce high-quality texture maps * Work with the Art Team to maintain consistency through the art pipeline SplashDamage.com :: Remember the Seamine! Last edited by spacemonkey; 08-01-2008 at 06:05 PM. |
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#4 (permalink) |
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tigger yeah they are, It'll be interesting to see what they type up for me
![]() requiem2d - Doylle's portfolio is great, I'd be happy if I saw more portfolios like that. ![]() Oh and if anyone has any questions they'd like answering feel free to contact me at my email bdimonkey(a.t.)hotmail.com
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