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Old 01-08-2008, 10:50 PM   #21 (permalink)
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Work in a studio like Splash Damage would be an amazing experience, perhaps in the future, maybe who knows hehehe

good luck for all the aplicants...
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Old 02-08-2008, 06:59 AM   #22 (permalink)
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I am currently, doing the Artist test i hope to finish in the next few days!
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Old 02-08-2008, 11:50 AM   #23 (permalink)
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wow, actually, i also began to do art test
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Old 05-08-2008, 04:24 AM   #24 (permalink)
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already been there!
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Old 05-08-2008, 03:00 PM   #25 (permalink)
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Quote:
Originally Posted by stellanj View Post
already been there!
Yeah and its quite different now!
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Old 07-08-2008, 08:14 PM   #26 (permalink)
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hehe...what kind of test do you guys have for level design?.. my biggest problem is I come from an architecture and design background and not an art degree.. I rarely see those kinds of skills as desired although I believe they should be. ...

I also design furniture and build/design timber frames. Ive not yet found a good way to demonstrate these as applicable to level design.. any advice would be appreciated.. Guess Im more of a hands on artists than a paper artist...


Ill keep trying though.. level design portfolio is getting full...
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Old 09-03-2009, 07:28 PM   #27 (permalink)
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Work at Splash Damage | Splash Damage

* 3D Animator
* Character Artist
* Environment Artist
* UI Artist



We have moved to a lovely new studio and are on the look out for a range of artists, experience can range from junior to senior. Also would be interested in technical artists and animators applying.

Cheers
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Old 09-03-2009, 07:49 PM   #28 (permalink)
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Hey i have sent my application through Neil alphonso ( a former co worker of mine)
But he said everyone needs to do the art test right?
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Old 09-03-2009, 08:28 PM   #29 (permalink)
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Yes the environment art team insist on an art test
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Old 09-03-2009, 08:51 PM   #30 (permalink)
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Alright well like i told Neil i will be continueing that test if Funcom does not hire me.
thanks for the fast reply though.
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