[PAID] Looking for render to texture artist
We are in need of a professional and skilled game artist to set UV's and Texture Bake a warehouse scene built in Maya, Interior and Exterior. Must be knowledgeable and able to carry out the project tasks. This job is for immediate filling, ready to start NOW!
We strongly prefer you use Maya and Mental Ray (Global Illumination) but are opened to Vray.
Finished product must be top quality, with great shadow depth and light bounce.
All shadows and lights must be baked into the texture maps. Texture maps are 1024x1024p.
-Exterior scene will be approaching evening, with plenty of walkway lights.
-Interior scene will be akin to a LEVI store (Check google images)
Remember, this job is for texture BAKING (Also known as Rendering to Texture). Texture baking is where the lights and shadows are baked into the texture maps for 3d export.
Experience necessary. Work examples required.
We are working with a budget of $200USD, price negotiable.
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