(Freelance) 3D Character Artist Needed
I need a 3D character artist to model and texture 10-12 characters. I do not need them rigged or animated at this stage, but this should be considered when modelling - particularly the face where at least the mouth will be animated.
I have concept art for all of the models. The style must be non-realistic, cartoon/comic style. No other production artwork exists so if you have a very stylized style, that can be accommodated. It needs to be a clean style though.
Each model has a maximum budget of 2,500 triangles, and one 2048x2048 diffuse map. No normal or specular maps are required or possible. Target platforms are Windows, Mac, iOS and Android, with non-mobile console platforms also a distinct possibility. This is a remote position.
My budget is around $500 USD per character. So around $5k-$6k in total. I'm very flexible on timescales and deadlines, only somewhat flexible on price and not remotely flexible on quality. If your portfolio does not contain examples of non-realistic characters *without normal and specular maps* then I regret that I will not be able to consider your application.
I would prefer an email including a link to your portfolio. If you must attach media to your email, no zips or rars please, and please only include images which are of the style desired.
EDIT: Thanks to everyone who applied. The position is filled.
Last edited by PhilipIngs; 11-03-2012 at 03:26 PM.
Reason: Position is filled.
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