Forums   Articles   Events
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Employment > Hiring - Industry & Contracted work
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 29-04-2011, 01:30 PM   #1 (permalink)
New Member
J45PER's User Activity: 0/10
2 - 0
[PAID + ROYALTY] Xitol Softworks - Looking for game developers.



The payment system has changed please read notes below. Official site re-launches May 10th. Originally posted here

Xitol is looking for a team to help with a studio start up project to be released as a digital download product. We have been sending our project concept to several publishers at least two of which have shown interest if a demo can be made. This project will be on Unreal Engine 3 not UDK.

Visit us on Indie DB, Twitter and Facebook


Our project is called – Zone: The Battleground and is an all multiplayer FPS title.
The aim of the project is to create an all multiplayer game featuring online multiplayer and player hosted games, we also want to feature player customisation, dynamic environments, space combat, a rank system and clans (called squads). We do plan to give this project post production support when it is completed.
Other ideas we want to implement (but not essential) is a video and photo mode and a file sharing system.




For project highlights please email me.

For online gameplay we want to feature 3 modes;
- Squad Gameplay – Games where only Squads can enter and are split into exact sub-squads (1 sub-squad is 4 players, up to 4 sub-squads from your squad in a team [4 or 8 players from your squad]) Ranks then decide sub-squad leaders.
- Open Games – normal online multiplayer games where players can join alone or with friends.
- Custom Games – players hosting any game on any map


We want to feature 12 multiplayer maps suitable for different game sizes with the largest maps being for 32 players on XBLA and 64 players on PC.

Open Positions

NOTE for all current open positions please visit our UDK post here for current updated positions.

NOTE - The current payment system is Compensated Pay with Royalties also not just Paid work, payments may come through mid-project or post production, developers can opt for exclusive rewards also, payment is negotiable, some positons may be Royalty only.



Jamie Phillips – Xitol Softworks
jphillips@xitol.co.uk

Last edited by J45PER; 07-05-2011 at 07:23 AM.
J45PER is offline   Reply With Quote
Old 29-04-2011, 02:07 PM   #2 (permalink)
New Member
J45PER's User Activity: 0/10
2 - 0
NOTE: Being an Indie Dev team we cannot pay the industry norm for payment which is why we are compensating with royalties also, we also have no fixed figures for pay as of yet.
J45PER is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 02:17 AM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net