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#255 (permalink) |
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New Artist
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Howdy folks, I'm Alex. I live in Sydney Australia and have worked with a mod team on two separate projects over 3 years as a lead artist.
I recently left the team to pursue my own path into game development and I'm planning to start an Unreal 2007 mod later this year. I've worked primarily with 3ds max for modelling and unwrapping, and Photoshop for my texture work and have some experience with Maya also. I'm happy to have stumbled upon this community that shares my enthusiasm for video game artistry and look foward to learning more from the forums ![]() |
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#256 (permalink) |
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Senior Artist
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hey!, my name is alex aswell!
i' m currently an arts student at CNMA (australian national university) 'majoring' in animation/3d and interactive multimedia born and bred in Canberra ACT - devout 3dsMax user (though i will sometimes stoop to using Maya when absolutley necessary - too bad my course uses maya) - and i currently lean towards low poly and traditional game art, as of yet i don't have the facilities to cater for the next-gen workthe nicknm - 'achmedthesnake' is just my favourite badass assasin character from a series of books written by Elizabeth Haydon.... any 3d biatches in the area feel free to email me..i like long walks down the beach, my hobbies aare.......... snap |
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#257 (permalink) |
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Artist
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Hi, my name's Dominik Jancik, I live in Czech Republic and I'm 15 years old.
I'm a 3D modeller (I do other computer stuff too), been actively doing that for over a year now. The software I use is mainly 3DS Max 8 and Photoshop, I usually do game models. Been in a few HL2 mod teams and now currently working for a standalone game Conflict Omega which is a MMORPG running on the Torque engine. |
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