Forums Aritcles
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Main > General Discussion
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 12-13-2007, 08:09 PM   #81 (permalink)
Game Art Student
SlappyBag's Avatar
SlappyBag's User Activity: 0/10
100 - 5
Those last two unis are ones I'll be applying to this time next year, goodluck with the others though.

Last edited by SlappyBag; 12-13-2007 at 08:25 PM.
SlappyBag is offline   Reply With Quote
Old 12-14-2007, 11:19 AM   #82 (permalink)
Amateur Artist
tigger's Avatar
tigger's User Activity: 1/10
229 - 26
visual communication is kinda jack of all tradesy, and not really a lot to do with digital art or anything. However, its a pretty prestigious school, so if I got into that and not into any of the others, then I wouldn't be unhappy. However, I definitely want to get into Abertay because its a good course and its not too far away, also the English courses, I would have to pay more for.
tigger is offline   Reply With Quote
Old 01-03-2008, 02:06 PM   #83 (permalink)
Senior Artist
thanoz's User Activity: 0/10
106 - 21
One of the best schools is The Academy of Art University. There's a few reasons why I liked it a lot.

1. It's in San Francisco where game companies ACTUALLY EXIST IN NUMBERS.
2. All the instructors are required to be professionals in the field they teach, not just teachers.
3. There's about a 90% job placement for computer arts majors.
4. Schools that aren't in an area with game companies can't really get many professionals.

It's not cheap, but none of them are.

Here's the downsides:

1. Expensive
2. San Francisco is expensive to live in
3. 1/4th of your classes will not relate directly to your career as it's a BA program (can be an upside if you like having Bachelor's degree).
4. Teachers are a mixed bag, almost no BAD ones persay, but some are awesome, others are just OK, and one...ya one of them....she was pretty bad.


Anyway, I went there, got a lot of friends from there that graduated and got jobs in game industry. One friend of mine got interviewed at the school by Blizzard then hired up there as a full time character artist. Another friend from school is a game designer at Crystal Dynamics now, another is a character artist there. And yet another friend from the school is at Sony in San Diego heading a character team for cinematics. The friends that did not get jobs were the ones that dropped out. It's not super easy work, but it's really not super hard either.
thanoz is offline   Reply With Quote
Old 01-03-2008, 02:33 PM   #84 (permalink)
Senior Artist
sarge mat's Avatar
sarge mat's User Activity: 3/10
794 - 34
I am still not sure what to do with my self. I have applyed for Game Art at Tee Side and Hull but not really sure if i want to do them or not. My local college is talking about doing a HND in Media next year which wont have a lot to do with games but some of the stuff looks intresting and it would give me two more years to work on stuff in my own time and with out having to move away from Home.
sarge mat is offline   Reply With Quote
Old 01-15-2008, 01:26 PM   #85 (permalink)
Senior Artist
sarge mat's Avatar
sarge mat's User Activity: 3/10
794 - 34
Hey guys

I am just posting to get some opinions on this. Here is the current situation:

I have applied to Tee side and Hull for game art, but I have known for some time that my college is going to run a HND Foundation degree thing in media as a follow up to the BTEC. The HND won’t be all games stuff in fact a lot of it will be other media stuff but I feel that it’s a great way for me to study other subjects I am interested in wile learning and developing my skills (level design and 3d) even more in my own time over those two years, while being able to stay at home and stay with my friends at college (which is the whole class only 10of us lol) and we have great tutors as well. I know I would be doing a lot more games stuff at uni but it is 2 years longer and i have heard from more than one person that if you really want to get into the industry you end up learning a lot of the stuff you need yourself.

So what do you guys think?
sarge mat is offline   Reply With Quote
Old 01-15-2008, 02:40 PM   #86 (permalink)
Artist
Nielsen's Avatar
Nielsen's User Activity: 3/10
60 - 2
Is anyone following Communication & Multimedia Design? I'm thinking of doing that because there are no real dedicated Gamedesign courses in The Netherlands that I know of (well besides a few that you need one heck of a portfolio for (or some years of experience already))
and in CMD there are a few disciplines like "Game Design" "3D modelling" and "Concepting" which are well... hopefully somewhat useful.
but I was wondering if anyone is following that course, and if they could tell something about it.
Nielsen is offline   Reply With Quote
Old 01-18-2008, 04:15 PM   #87 (permalink)
Amateur Artist
tigger's Avatar
tigger's User Activity: 1/10
229 - 26
I've got an interview for Abertay in February nervous though...
gotta work on sketches etc. for the ol' portfolio
tigger is offline   Reply With Quote
Old 01-25-2008, 10:50 AM   #88 (permalink)
New Artist
d-sun's Avatar
d-sun's User Activity: 0/10
17 - 0
AIE in Australia is great! If you live in Australia that is... Other wise I'm not too sure.
d-sun is offline   Reply With Quote
Old 01-25-2008, 03:31 PM   #89 (permalink)
Amateur Artist
fabiodan's Avatar
fabiodan's User Activity: 9/10
738 - 73
Someone ever got in the game art course in portugal? The only one is in Portalegre i think. I'd like to know something before i get there!
__________________
fabiodan is offline   Reply With Quote
Old 01-29-2008, 06:51 PM   #90 (permalink)
University Student
Naklajat's Avatar
Naklajat's User Activity: 0/10
39 - 0
I'm taking the Video Game Development course at Austin Community College, so far I've had a design class with a senior designer at Bioware, an art class with a senior artist at NCSoft, a business class with the guy who masterminded Compuserve's online games service in the 80's (and one class into the second), one art class with a former Origin artist (Ultima series) (and taking a second). I've learned a whole hell of a lot in the past 9 months, and at $459 a class it's dirt cheap for the information and experience (13 classes total to graduate, at minimum).

It's not an accredited course yet, but the course director said there would be a 2-year degree option in the near future that all the classes I've taken so far will count toward. The advisory board is full of big names in the industry like Richard Garriot, Warren Spector, and Rich Vogel. There's more than 40 game dev studios in the Austin area, and I'm already sending out application so I'm really excited about hopefully getting into the industy this year. The ACC program is a really awesome networking opportunity and I'm really really glad I decided to take it.

High Technology Institute: Gaming Technology

I'd recommend it to anyone looking for a game dev college program in Austin.
Naklajat is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 09:03 AM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net