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Old 07-19-2008, 03:45 PM   #11 (permalink)
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netflow's User Activity: 1/10
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Ah, I get asked this quite a bit. I am actually fairly paranoid that people on these forums will think I am just trying to plug our project as apposed to the artists so I am perhaps a bit too anal about keeping it to be 100% centered around the artists themselves.. Hell it took me a month just convince myself that it was alright to put the join button at the bottom as I thought that might be another sign that this was just some covert attempt to recruit more people..

Either way, shoot me an email to webmaster .:at:. netflowdevelopments.com and I can fill you in on some more of the details if you'd like
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Old 07-23-2008, 06:06 AM   #12 (permalink)
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Something perhaps a little less glamorous this week but essential non-the-less.. In order to maintain visual unity throughout our game and make it look like the entire project was conceptualized by one artist as apposed to a team of 25 located from LA all the way to Belgium we've started making a lot of items that are to be used throughout to keep things consistent. Items such as doors, cameras, lights, card readers, etc etc. So this week we have a group of lighting fixtures that we wanted to have a slightly futuristic feel to them but nothing so much over the top that it fee's star trekish and outlandishly sci-fi

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Old 08-07-2008, 03:36 AM   #13 (permalink)
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It's always fun to create stuff that can blow up the stuff that other artists are creating Or at least fill them full of holes. And that is exactly what our Concept Artist / Weapons Specialist did this week with his Energy Rifle.

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Old 08-13-2008, 05:14 PM   #14 (permalink)
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Terry Maranda has blessed us with some great costume designs this week.. We are still tweaking them however we are all in love with the direction Terry is taking the children's clothing design. They will be used in one of the very sheltered colonies in our world that has been kept in the most pristine image of humanity while the rest of the race on the earth is struggling every day with life and death. A people who have maintained the luxuries of life while completely sacrificing their freedoms and individuality.

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Old 08-21-2008, 03:06 PM   #15 (permalink)
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Another great piece from Timo Karhula this week, he just keeps on blowing us away with not only his amazing creativity but the quality of his presentation! The goal for this piece was to create an organic feeling building that lies in the heart of an overly high-tech society as it is meant to contrast sharply just how far they've gone to the technological side of things and how much they've sacrificed because of it

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Old 08-21-2008, 03:48 PM   #16 (permalink)
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I agree with HP. As it's a website for a game in development, I as a visitor would like to know what the game will be about - perhaps a link on top titled "Story" would be enough I think, and have that be the homepage along with some background concept art. When the homepage shows mainly a piece of concept art and a short bio of the artist who drew it, it feels a bit more of a gallery than a developing game.

But the concept art is coming along great. I'll be checking it every week!
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Old 08-22-2008, 03:38 AM   #17 (permalink)
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It absolutely is intended to be a Gallery to be honest.. The biggest thing I wanted to make sure is that our artists didn't feel like I was just using this to promote our product or recruit more people. Hell it took me 2-3 weeks just to have the guts to put up that join button. There will be a completely separate website for the actual game itself, but this is solely one of the small ways we thank our artists for the work they do and to showcase them as apposed to the game they are working on.

It is getting great exposure and gaining by the day, we are seeing more traffic in a week now than we used to see in a month and our artists are getting over 100 hits a week to their biographies when they are in the spotlight, which means the site is serving it's purpose

But I definitely agree that there needs to be a site up outlining the product itself, we just aren't ready to cross that bridge as of yet
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Old 08-28-2008, 01:31 AM   #18 (permalink)
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This week it is an absolute treat to bring you one of our nearly completed presentation pieces titled 'The Unexpected Hero'. Alex Gonzales, an absolutely marvelous artist has spent quite a bit of time now on this piece and after more discussions than I can count I think we are pretty much finished with it, although I know he will have a fair bit more work in his mind, in mine I just love where it is.
Definitely a piece you don't want to miss so head over, check it out and let us know what you think!!


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Old 08-28-2008, 03:34 AM   #19 (permalink)
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seems very interesting...
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Old 08-31-2008, 02:05 PM   #20 (permalink)
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We COMPLETELY revamped the site design, so as it is now 'finally finished' I wanted to show it off to you guys. The game itself is taking a much different path and we decided to hold off on the real nitty gritty earthy post-apoc part of it until the next title. So to reflect that this project will take place mainly in a cleaner, although soon to be turned into a nightmare, environment we had the new website design take on a much similar feel.

There is also some slight changes to the actual spotlight image done by Alex so showing that all off too.

Head over to
http://www.paradiselostgame.com/


We would all love to hear what you think
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