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Old 02-24-2008, 05:34 PM   #11 (permalink)
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More interested in a real trailer from them. The tech demo at GDC was great. Yes. Done in other engines, but not done in UE3. Since I use it, I'm excited I'm excited to see how the AO turns out. Could make some changes in the art pipeline for sure. Should be entertaining to see the development and how it turns out by the time they ship the game.
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Old 02-24-2008, 05:59 PM   #12 (permalink)
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Quote:
Originally Posted by Retro-Cow View Post
That guy was the biggest geek ever....
Destroyable Environments seems fun, as does the soft body physics but I never really liked GOW.
I'll be happy if they put those changes into UT though.
When you're as good as he is, you can be a Geek and it just won't matter.



Have you ever heard John Carmack give a presentation? Same type of thing.
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Old 02-25-2008, 08:56 PM   #13 (permalink)
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ok what are you guys going to use the soft body physics for for one i can think of is a lever in an alien organic ship... soft wall and floor mega motion sickness :P for the prev or hot coffie guys Real Boobies ... J/k :P
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