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Old 03-01-2008, 08:16 AM   #11 (permalink)
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Quote:
Originally Posted by glynnsmith View Post
Fancy doing it over the weekend? I'm quite busy today
Weekly Weekend Contest ! :O

You could start another thread to drum up interest, as long as you operate within reason and without spam



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Old 03-01-2008, 11:27 AM   #12 (permalink)
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The Low Poly Competition seems sorts like a Weekly Weekend Contest already since it is the current long-term competition. Just looking at the results, there's 5 stickies and 14 replies on the last one, it's a lot of action, and a lot of work for the admin I'm sure.

What I'm thinking is more like ONE day tasks. One day modeling/texturing an object. Or one day of modeling a target Character then next day - ONE day of texturing target. Everything gets posted within the competition area, and whatever people feel proud of they can then move on over to the WIP or Finished section depending on where they feel they reached.

Anyone got a better way of doing it, more ideas plz.
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Old 03-01-2008, 11:40 AM   #13 (permalink)
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I"m wondering when the next low poly comp starts! I can't wait. I want another pickup thingy for health or ammo i liked that one but didn't compete
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Old 03-01-2008, 11:40 AM   #14 (permalink)
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Well like they posted already, you can go ahead and open a new thread about this and the people that are interested can participate. Only problem is organization. Your going to need to organize everything on your own, or with the help of someone else.

I hope you follow through with this. Because it would be great practice.

-Andy
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Old 03-01-2008, 12:25 PM   #15 (permalink)
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Thanoz, I don't think your idea is a bad one at all. Daily excersices are a quick and easy way to learn without taking months on a project. Like Doylle said originally, we don't really have the ability to head something like this up right now.

Your best bet would be to just start on your own, start a thread in the WIP section with your object for the day. Most likely they would be smaller, 100-500 tri objects, just quick little things. Let people know they can join if they'd like, and go from there. Who knows it might pick up and have a bunch of people joining in...either way its good practice.
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Old 03-01-2008, 01:55 PM   #16 (permalink)
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How about, dont make it a contest but just a fun topic where everybody models something with the same theme so its a daily practice and if you want you can give comments etc... Just need somebody to came up with a fresh idea every time
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Old 03-01-2008, 02:06 PM   #17 (permalink)
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Or, if thanoz picks the first object and at the end of the day chooses a ' winner ' and then that person picks the next object for the next day, and at the end of the picks a ' winner ' and so on ..
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Old 03-01-2008, 03:12 PM   #18 (permalink)
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How about you combine both of your ideas and make em into one, i know that ill participate in it daily, no doubt, cant pass up a chance to learn like that....

-Andy
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Old 03-01-2008, 03:22 PM   #19 (permalink)
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I think you'll find that people may do the first couple but then it will drop off fast until there's only a few unfinished entries each time.

The reason the speed modeling stuff goes so well, I think, is that it's really only an hour or two of work and you can choose where you find the time to do it a week in advance, rather than some time that same day.
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Old 03-01-2008, 03:27 PM   #20 (permalink)
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Sounds a lot like the speed modelling and texturing comps we already have. Just on a more frequent basis.

With that said, you also run the risk of oversaturating the competition and people won't be able to find the time to participate. That, and you're going to have to have a whole box load of subject ideas, reference images, themes and all the rest of it, and you'll have to put in the time to either grade or judge the competition after each day.

It's a hell of a lot of work.

*EDIT* Heh. What Talon said :P
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