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Old 26-01-2013, 05:02 AM   #1 (permalink)
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Bitmap to Material

I Don't know if anyone knows this or not. I got this couple of days ago and found this very interesting and very help full in development.
Take a look at this link Allegorithmic - Smart Textures - Bitmap2Material - Normal Map Generator

I use this in unity but you can also use this in 3ds max and Maya.
basicly you will need a texture. Diffuse only and you can make normal, occlution , specular hight map inside Unity , max or Maya. Amazing Tool. Even you can make a image tilable with it. Great for textures that you want to make tilable in your scene.
Take a look at this videos. Give it a try. Download as a trial version . it is amazing tool.

Bitmap2Material - Create normal map in Unity - YouTube

Bitmap2Material - Create normal map in Maya 2012 SAP - YouTube
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Old 26-01-2013, 08:44 AM   #2 (permalink)
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Looks pretty cool.

I use ndo2 though, and that also works great (cheaper too).
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Old 27-01-2013, 10:37 PM   #3 (permalink)
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Yes. I was also using nDo n Nvidia filters but found this from somewhere and this is amazing.
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