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Old 08-12-2006, 12:36 PM   #1 (permalink)
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Game Engines

I'd like to see a section of this forum devoted to game engines from an artists' perspective. War stories, pros and cons, do's and dont's, that sort of thing.

EDIT: Sorry I accidentally posted this in the wrong section. It was meant for the suggestions area.

Last edited by IslandDreamer; 08-12-2006 at 12:39 PM.
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Old 08-12-2006, 01:09 PM   #2 (permalink)
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Sounds like that could be a sticky thread, but maybe a forum if it gets cluttered.
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Old 08-12-2006, 01:41 PM   #3 (permalink)
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Sounds like a good idea to me. I'll make this a sticky and see how it goes
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Old 08-12-2006, 02:00 PM   #4 (permalink)
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http://candointeractive.com/

CanDo Interactive has a web based game engine that’s super easy to use. A while back, we had a vehicle competition on Polycount, and a few of us put our vehicles in the free trial engine. It’s definitely one of the easiest, fasting art-to-game engines I’ve ever worked with. I found it to be fantastic for quick testing purposes, but it’s far too limited to make an actual game for. Nevertheless, if you want to get your work in a game without any hassle, check it out.
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Old 08-12-2006, 02:52 PM   #5 (permalink)
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Ok, here's my current favorite indie engines:

www.unity3d.com for the Mac.

www.beyondvirtual.com for the PC.

Both feature elegant, nearly transparent art pipelines, which is what attracted me to them. No special level geometry, no BSP brushes, etc. etc. In the case of Unity, it supports Maya, Cinema 4D and Cheetah files directly, in addition to 3DS, OBJ and FBX.

Beyond Virtual is in an earlier beta stage of development. It was designed around Lightwave, but it imports FBX, 3DS and OBJ files as well. The best thing about BV is that there is a Bronze version that is absolutely free.
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Old 08-12-2006, 09:54 PM   #6 (permalink)
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Qfusion all the way =D
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Old 08-13-2006, 02:57 AM   #7 (permalink)
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Fragger, when I saw you posting in this thread, I knew what you'd say..
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Old 08-14-2006, 08:12 AM   #8 (permalink)
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Hehe
I am looking at other engines tho ;-)
What keeps you busy lately?
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Old 08-14-2006, 08:19 AM   #9 (permalink)
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Well, mostly this... and that.

Nothing serious to be honest..
Some models/textures for the portfolio..

/e: Oh yeah.. And I still gotta make a portfolio..

Last edited by Insulaner; 08-14-2006 at 08:24 AM.
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Old 08-14-2006, 12:11 PM   #10 (permalink)
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I see your still into modding stuff ?
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