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#1 (permalink) |
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Forum Leader
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SMC #2 - Polygoblin
Tesla's Blunderbuss
3,400 tris ![]() ![]() Still working on the piping and generator, but after that, I'll use the rest of the polys on polish. ...unless, of course, I hear a good suggestion ![]() As always, C&C is welcomed and encouraged. Thanks for taking the time to view my thread. NOTE: I attached my reference maps. Feel free to save the steampunk blunderbuss map for your personal use during the competition ![]()
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A mind, once stretched by an new idea, never regains its original dimensions.
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#2 (permalink) |
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Forum Leader
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Here is my finished low poly mesh. 5870 Tris
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I am still working on the high res, and should finish soon. UVs will be done shortly after. I really like these speed modeling challenges. I'm learning alot! Final submission coming soon...
__________________
A mind, once stretched by an new idea, never regains its original dimensions.
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#4 (permalink) |
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Administrator
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Haha that's a crazy ammount of detail, I like. Have you thought about adding some normalmap detail? You still have about 20 hours to do it (depending on time zone and when you see this). Don't forget to post your final submission (nice screenshot) plus wires and uvs in the SMC thread
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#6 (permalink) |
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Forum Leader
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Thanks for the kind words, guys
![]() Tesla's Blunderbuss - 5995 Tris Ok, so here is what I can show off at the time of submission. I spent too much time doing the high poly and didn't finish the UVs first, like a smart guy would. Soooo I guess I'm eliminated The UVs (as of now) are done, but not arranged. Jeez, what a stupid mistake to make.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() *Edit - The steam generators are missing in the low poly screencaps. I rushed to the library (no internet at home), and didnt notice them missing until it was too late. Sorry, I'll show it when I finish and upload the last set of updates.* Because of my ill-advised workflow, I could not finish. Next time I'm going to do the high poly first, like I've seen many other artists do. I am going to finish this anyways, on my own time. I'm nearly finished, so after I do the embellishments in ZBrush, I should be set. @Mod : Feel free to move this thread to an appropriate location
__________________
A mind, once stretched by an new idea, never regains its original dimensions.
Last edited by Polygoblin; 14-03-2010 at 06:28 PM. Reason: Noticed errors in pics |
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#9 (permalink) |
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Forum Leader
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Decided to finish and get a submission up in hopes that the deadline would be flexible. Looks like that was a good idea
![]() Tesla's Blunderbuss - 5987 Tris - Final Submission - ![]() ![]() ![]() ![]() ![]() Still have to bake the normals and create the embellishments, wood grain, and stuff in ZBrush. It won't be up in time for voting, though ![]()
__________________
A mind, once stretched by an new idea, never regains its original dimensions.
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