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| View Poll Results: Who made the best UAV? | |||
| Titus |
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31 | 23.31% |
| kinetichaze |
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5 | 3.76% |
| iansmithArtist |
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0 | 0% |
| neenerpants |
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10 | 7.52% |
| Xoliul |
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19 | 14.29% |
| taemoor |
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0 | 0% |
| Ibrahim |
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16 | 12.03% |
| hr824 |
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0 | 0% |
| spaniard0 |
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1 | 0.75% |
| andybozo |
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37 | 27.82% |
| Kaskad |
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14 | 10.53% |
| Voters: 133. You may not vote on this poll | |||
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#12 (permalink) | |||
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New Member
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Quote:
Quote:
![]() Quote:
![]() Here are my thoughts of everyone's entries: Titus I thought you did a pretty interesting normal map. The camo pattern is unique and well placed over the model. I did get the strong impression that your diffuse map was unfinished, because overall the UAV looks very uniform e.g. all made of the same material. Most notably the jet exhaust is completely uniform and does not give the impression of a real working vehicle. Overall though a very solid entry, marred in my opinion by unfinished looking diffuse. iansmithArtist You have some interesting details up the front in the nose area. I think you need to work on your modelling some more, check your proportions more and so on. You will get there with lots more practice though for sure. You are one of the few to add a jet trail/exhaust so that was good, but yeah just keep practicing and joining comps.neenerpants Your entry is somewhat unique. You seem to have put a lot of effort into the diffuse and that shows. I really must say however that the 'comic' look does not appeal to me at all. I think if you keep improving your modelling skills that you will pushing out some great stuff. Xoliul You had by far my favourite deviation from the original design, of those that did so. It's so sleek and functional, which appeals to me a lot. I do agree with the comment in your thread that the diffuse looks half new-gen, half-old gen. Nice work overall though, voted for ya. taemoor Nice details modelled in. Unfortunately I think too sparse and not particularly functional, I get the impression you just ran short of time though? ![]() I am not a fan of the green throughout the diffuse, makes it look like the thing has been left at a scrapyard collecting moss in the rain. Also the air intake is far too constricted to be functional. Really though, I think this could be improved a lot by giving more thought to the design choices, because the modelling is pretty good. Ibrahim Not a lot to crit, apart from the judicious use of grime which has already been discussed. Although the black parts look like bumpy rubber to me. Overall very solid entry I think. hr824 I think this had potential, but really just needed to be finished off. ![]() spaniard0 I actually like the design changes a lot on this one. The camo is nice, but overall there is not enough material definition and the diffuse ends up a bit bland I think. andybozo You were very fast in this comp, and I think your work is good. The decals that you put on later, don't look very well integrated with the rest of the vehicle. I think that even though you used decal planes, you could have given them some of the detail from rest of the diffuse map to make them blend into their locations more convincingly. Well done on adding the flames out the back and getting it into Crysis. Kaskad The metallicness of the metal is very convincing and aesthetically pleasing. I was somewhat bothered by the lack of functional thought in your design choices (tail wings thick as bricks for example) or I may have voted for this one. |
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#13 (permalink) |
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Senior Member
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There was no requirement for it, no.
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Glynn Smith (Portfolio) |
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#16 (permalink) |
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New Member
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Great job everyone, all the models look great and are all worthy of votes. But only one winner is allowed!!
My vote goes to Xoliul for the simplistic design. The model has this "straight to the point" feel to it, nothing complicated and at the same time it can easily fly by undetected! Good job mate ![]() |
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#17 (permalink) |
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Freelancer
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Solid work from a lot of people, neenerpants entry is great!
But my vote went to Titus, the design has a strong asthetic (although not necessarily the best one), but technically imo it's the best one of the lot, clear, crisp textures, detailed and sharp normal map, and solid modeling.
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Unknown Robot - indie videogame developer Acetylene Games - High quality videogame screenshots My Portfolio :: artbymasa Tuts: HP / LP Modeling for Next-Gen Games WIP: Project Flashback |
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#20 (permalink) | |
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Senior Member
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Quote:
I made a very quick paintover. It's not 100% perfect, but it should give you an idea what I mean: ![]() |
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