Forums   Articles   Events
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Challenges > Competition Archive > GAMC #3 - UAV
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 19-09-2009, 03:37 PM   #1 (permalink)
Banned
Kaskad's User Activity: 0/10
632 - 82
GAMC #3 - Kaskad

Kaskad is offline   Reply With Quote
Old 19-09-2009, 05:27 PM   #2 (permalink)
New Member
Hazard's User Activity: 0/10
4 - 0
that looks great :O nice job so far
Hazard is offline   Reply With Quote
Old 19-09-2009, 07:30 PM   #3 (permalink)
Frequenter
Chaosquack's User Activity: 0/10
82 - 6
That is very impressive. Will definitely put that in my gas tank for some fuel to make mine better.
Chaosquack is offline   Reply With Quote
Old 20-09-2009, 02:22 AM   #4 (permalink)
New Member
andybozo's User Activity: 0/10
30 - 2
easily my fav high poly thus far. very nice job
__________________
my portfoliowww.bosoldworld.com
andybozo is offline   Reply With Quote
Old 22-09-2009, 12:56 AM   #5 (permalink)
Frequenter
Kaleb3d's Avatar
Kaleb3d's User Activity: 0/10
118 - 15
Really nice work man. I especially like how you stuck very closely to the concept in overall shape, form, and silhouette, but then added a whole whack of individuality through the shapes of the panelling and various bolts and divots. Did you use floaters for those (divots, grooves, bolts etc), and is there any chance we could see a larger image of hp, or perhaps a wireframe? Thanks!
__________________
Kaleb3d

http://www.kaleb-3d.com
Kaleb3d is offline   Reply With Quote
Old 22-09-2009, 08:53 AM   #6 (permalink)
Senior Member
IchII3D's Avatar
Winner of Speed Modeling 
IchII3D's User Activity: 10/10
828 - 445
Nice detail on the high polygon so far, the only crit I would make is that these UAV's are actually very large, assuming its to size, the seams between the metal would be way to large. When on wheels the are taller than a human and can travel at over 500mph with a pretty dam big amount of explosives. I was actually really shocked when I looked into them.

The concept seems to be based on a MQ-9 Reaper

http://www.murdoconline.net/2008/MQ-9%20Reaper.jpg
__________________
Environment Artist - Portfolio
IchII3D is offline   Reply With Quote
Old 22-09-2009, 09:37 AM   #7 (permalink)
Frequenter
Gilgamesh's User Activity: 0/10
142 - 29
Well UAV's is a blanket term, and stands for unmanned aerial vehicle. Then UK based UAV's size from a model aircraft size all the way up to the BAE Mantis which is the size of a small prop based plane itself. But it does look like the concept is based of the reaper but with a jet engine. As for the model, as someone who works on planes all day it doesn't look right. The panelling on the leading edge of the wing makes no sense (as in no aircraft has that type of set up), and some of the panels just look like they are there for decoration. But for the model itself it's nigh on perfect, the high poly is outstanding as usual and looks very distinctive compared to allot of them I've seen.
Gilgamesh is offline   Reply With Quote
The Following User Says Thank You to Gilgamesh For This Useful Post:
Old 22-09-2009, 12:59 PM   #8 (permalink)
Frequenter
philhowlett's Avatar
philhowlett's User Activity: 0/10
98 - 13
Awesome high poly man. The panels show off the construction really well. I have a question though...

In general would you make a low poly first, then make it high poly. Or make the high first and then go back and make a low poly? I've only done this kinda workflow once before, but I'm interested in getting involved in this one.
philhowlett is offline   Reply With Quote
Old 22-09-2009, 01:47 PM   #9 (permalink)
Frequenter
Kaleb3d's Avatar
Kaleb3d's User Activity: 0/10
118 - 15
Quote:
Originally Posted by philhowlett View Post
In general would you make a low poly first, then make it high poly. Or make the high first and then go back and make a low poly?
Not that I can speak for Kaskad or anything....but he has answered this one before...a lot. It's high poly first.
__________________
Kaleb3d

http://www.kaleb-3d.com
Kaleb3d is offline   Reply With Quote
Old 23-09-2009, 04:22 AM   #10 (permalink)
Frequenter
philhowlett's Avatar
philhowlett's User Activity: 0/10
98 - 13
Thanks Kaleb, I kind of figured from looking at threads that's how it's done. Cheers for clearing that up though.
philhowlett is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 11:58 PM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net