Forums   Articles   Events
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Challenges > Competition Archive > GAMC #3 - UAV
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 19-09-2009, 06:43 AM   #11 (permalink)
Forum Leader
SkwigglesWorth's User Activity: 9/10
639 - 203
Thanks, didnt actually relise but it just the angle ive taken it at, managed to perfectly obscure my smaller wings with my larger wings.
But honestly there porbably not much there on the smaller wings anyway.
SkwigglesWorth is offline   Reply With Quote
Old 21-09-2009, 09:09 AM   #12 (permalink)
Forum Leader
SkwigglesWorth's User Activity: 9/10
639 - 203
Ok well ive been playing with my normal maps for a bit. sorted out most of the problems that i got.
The only thing im not so sure about is weather the normal map is stronge enough so i may play with that a bit.
But for now i think ill move onto texturing and then come back to it.

WireFrame With normal map underneath
http://i257.photobucket.com/albums/h...appedWire1.jpg

Also Ambinet occlusion is on as well
SkwigglesWorth is offline   Reply With Quote
Old 23-09-2009, 12:47 PM   #13 (permalink)
Forum Leader
SkwigglesWorth's User Activity: 9/10
639 - 203
Ok well, ive done some texturing not sure if it is finished, (Usually texturing is the part that lets me down).

And wire frame (not really any change from previous post except textures are underneath)
http://i257.photobucket.com/albums/h...turedWire1.jpg
SkwigglesWorth is offline   Reply With Quote
Old 23-09-2009, 01:23 PM   #14 (permalink)
Frequenter
motherdear's User Activity: 0/10
86 - 17
well i wouldn't say that it's finished since it looks like concrete to me try and play around with the specular etc a bit more
motherdear is offline   Reply With Quote
Old 24-09-2009, 07:18 AM   #15 (permalink)
Forum Leader
SkwigglesWorth's User Activity: 9/10
639 - 203
Well now that you mention it, it does like concreate, cheers ill ddefinelty look at playing with specular to get some better results
SkwigglesWorth is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 11:52 PM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net