|
|
||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Frequenter
![]() 82
- 6
|
GAMC #3 - Chaosquack
Alright got in this one at the beginning. Learned a lot from the last Challenge so hopefully I will be able to concentrate more on the UAV and less on using certain techniques.
Not much to show yet, just quickly blocking out forms for the high poly. ![]() and ![]() I will most likely end up going more angular on the fuselage. |
|
|
|
|
|
#3 (permalink) |
|
Frequenter
![]() 82
- 6
|
Thanks Kaleb.
Played a little bit with it. I am not sure how I want to go about the rear end. I would love to hear some suggestions. I am thinking of taking my current shape back there and and extruding it in to a jet engine. Also the intake is buggin me, mostly because if this is a jet craft there wouldn't' be those tiny obstructions gettin in the way of the airflow, I may be over thinking that a bit there. ![]() and ![]() If you could crit the form that would be great! |
|
|
|
|
|
#6 (permalink) |
|
New Member
![]() 20
- 1
|
I guess what it comes down to is scale, how big is this thing going to be for you?
We talking Global Hawk Size, maybe Predator/Reaper size, or even DesertHawk size. I think the current grill would be fine for something very small like the desert hawk, especially if the engine is a Turboprop. |
|
|
|
| The Following User Says Thank You to stoopdapoop For This Useful Post: |
|
|
#7 (permalink) |
|
Frequenter
![]() 82
- 6
|
Kinetichaze - Thanks for the comments. I like the angular look, keeps the silhouette of the concept but varies up the look from the others. I agree the intake was wierd. You can see where I am heading with that down below.
Stoopdapoop - I would see this as a Predator/Reaper sized craft. Thanks for the suggestions. As you can see I tried a new look to it. I am liking this much better so far. ![]() |
|
|
|
|
|
#10 (permalink) |
|
Frequenter
![]() 82
- 6
|
Thanks for the kind words dextor!
Update: I am done with all the macro details. The rest of the detail will be painted to the normal map or rendered through greebles. ![]() and ![]() and the greebles that will be seperatley converted into normals and merged onto the normal map. ![]() |
|
|
|
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |