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#1 (permalink) |
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New Member
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Gamc #2 - Dok110784
![]() This my work My name Alex Andrusevichmy mail - a.andrusevich@mail.ru 6 hours of work 1856 tris 3 X 1024 textures - diffuse, specular, normal used 3DMax2009, Photoshop CS3, Mudbox2009, DeepPaint and site cgtextures.com ![]() ![]() Last edited by DOK110784; 01-09-2009 at 11:01 AM. |
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#4 (permalink) |
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Game Art Student
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Aw, that's harsh lloyd
I think the lowpoly can be optimised MUCH more. All that geometry on the back support is unnecessary. The topology is pretty uneven to, the front have really low poly, but the back have to mush resulotion, in my opinion. Could do a paint over, but i don't have a desent tabel for my workstation yeat. New town, new apparment (: |
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