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#22 (permalink) |
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Frequenter
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Not too shabby, but I think the red on the diffuse is a little over saturated, and your spec on the leather is inverted. The cracks in between the bumps should be black, and the bumps themselves should be white, that way the bumps would reflect the light instead of the cracks (which is what you have now). You could have also used your UV space more efficiently, which would have resulted in a crisper texture at the same cost.
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