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#22 (permalink) |
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New Member
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1st time posting here in GA.
Username: Duality Screengrab (UT3 - Generic browser mesh viewer) ![]() Link to wireframe http://i152.photobucket.com/albums/s...ChairWires.jpg Link to full size maps, merged into one image. (Diffuse, Specular, Normal) http://i152.photobucket.com/albums/s.../ChairMaps.jpg Triangle Count: 1880. Real name and e-mail address: Gonzalo Martinez - gamartto [ at ] live [.] com. Hopefully I got it right this time. --- Wow, 1st time using zbrush and now I can understand why it is such an amazing tool, obviously I'm miles behind the experts here but it's a start. ![]() Also I learned a lot of new things (had to real a lot), and had many new 1st time experiences doing this challenge, like using zbrush or the unreal editor to showcase my model or even finishing the model (I usually avoid the texturing part because I'm not good at it , but hopefully with these challenges I can get better ). It's amazing when you see what you just did in a game engine.Also congratulations to everybody that submitted an entry, I enjoyed watching each wip thread and got enough motivation to enter to this challenge. Last edited by Duality; 06-09-2009 at 03:15 PM. |
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#24 (permalink) |
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New Member
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Leather Chair - Jordan Stolearcius
Hopefully this image insert is visible.
I've also posted the image, wire & textures at SimpleViewer Full resolution textures here http://www.jord-art.com/current/imag...r_textures.jpg ![]() Total polygons 674 (below the limit but I figure I better just submit it asap) Jordan Stolearcius jordy@jord-art.com Untitled Document Last edited by Tiros; 06-09-2009 at 04:03 PM. Reason: no html support, fixed [IMG] tags |
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#25 (permalink) |
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New Member
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Username: Butz
Name: Doru Butz Email: but.doru@gmail.com Triangle count: 1910 Textures used: 1024 x3 ![]() wire textures Last edited by Butz; 06-09-2009 at 11:56 PM. |
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#26 (permalink) |
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Freelancer
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Time to lock this up. Please do not edit your posts now that we have passed the submission deadline. If there's a minor issue with your submission, contact a moderator/admin and have him edit it instead, to ensure no-one is cheating.
You can expect the vote to be up in a few hours. And until then, I'd like to add that you've all done a great job, well done! Butz: Unforunately, your submission was submitted roughly 6 hours past the deadline, and therefore I can not include you in the vote. However.. As a token of respect for your hard work, I will list your submission in the vothing thread so that you may recieve C&C ![]()
__________________
- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits Last edited by Tiros; 07-09-2009 at 04:08 AM. |
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