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Old 23-08-2009, 08:14 AM   #1 (permalink)
Adam Fransson
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GAMC #2 - Leather Chair

Competition deadline - End of Sunday, September 6th. 2009, at 23h59 GMT.

WIP Threads should be posted HERE in the following manner 'GAMC #2 - Username'.

Competition Goal

The main goal for this competition is to direct entrants to the task of creating portfolio-ready assets of a high-quality standard, whilst keeping them well optimised for use in a realtime / videogame engine environment within a tight timeframe.



Specs
  • Must be 2000 triangles or less.
  • Max 1024x1024 Diffuse
  • Max 1024x1024 Specular
  • Max 1024x1024 Gloss
  • Max 1024x1024 Normal
  • Max 1024x1024 Alpha
Rules
  • You are only allowed to submit one entry for each competition.
  • You may not re-use previous meshes for these competitions.
  • You are only entitled to winning one account from CG-textures, unless your previous has expired. Should you win twice, the account will be awarded to second place.
  • Please use this thread to post your questions regarding the competition.
  • WIP Threads should be posted HERE in the following manner 'GAMC #x - Username'.
  • You may not vote for yourself unless there is less than three other entrants. Only then may you include your own name in your voting list.
  • At the beginning of each competition you will be given a theme/concept to follow. However, in the interests of stimulating creativity, you are allowed to make minor changes to the concept. The theme, however, should not be changed.
  • Your submission must be displayed in realtime. You're free to use all the technology available to you, as long as it's realtime.
  • Your entry must follow the specs given at the start of the competition. If you fail to meet those specifications your entry will be disqualified.
  • Your submission post must have a clear wireframe of your model and the texture sheets at full resolution included.
  • Your submission post must have your real name and working email address.
  • By participating you agree that GA.net can give your email address and personal information to the competition sponsor.
  • The voting of any entrants or staff is not open to public discussion or scrutiny.
Voting

During the voting period, everyone has the right to vote. Voting for yourself is not allowed. The voting process will run for 1 week in a separate voting-thread. If you fail to vote during that week, you loose your right to vote in this competition. The winner will be the person with the highest score.

Best of luck,

Mini-Competition Staff
Proudly supported by CGSociety

Sponsored by CGTextures.com

Last edited by Tiros; 23-08-2009 at 02:31 PM.
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Old 23-08-2009, 11:44 AM   #2 (permalink)
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Ah cool! Just thought of making a nice leather chair for practice just the other day! Great timeing I'll sure be up for this one!
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Old 23-08-2009, 03:06 PM   #3 (permalink)
igi
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ohh...its unexpected...hehe looks like quite challenging ^^
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Old 23-08-2009, 03:30 PM   #4 (permalink)
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Good luck
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Old 23-08-2009, 04:06 PM   #5 (permalink)
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Looking good! This could actually fit into my on going scene I'm working on which I hope will give me more motivation to use the little time I have to do something! I never finished my last entry, I was so disapointed in myself
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Old 23-08-2009, 08:46 PM   #6 (permalink)
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Too bad I missed the last one

But this time I'm gonna join!!

I was wondering how close I have to stay to the concept. Let's say I want to make a cartoony version of the chair, can I change the proportions of the chair or is the goal of the competition really to stay as close as possible to the concept and work a lot with the textures to define the context?

Thanks Leonard
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Old 23-08-2009, 09:57 PM   #7 (permalink)
Adam Fransson
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Hmm, we wouldn't really want cartoony entries for this challenge. More like the realistic kind of armchair you see in the concept. And yes, we ask that you stick closely to the concept with minor deviations allowed, as in adding small wheels, changing the looks of the chair legs, adding extra nails etc. Overall it should be recognized as the concept.
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Old 24-08-2009, 01:31 AM   #8 (permalink)
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One thing that's not really clear in the rules, can you use parallax displacment?
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Old 24-08-2009, 01:43 AM   #9 (permalink)
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As long as you display your entry in realtime you should be ok.
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Old 24-08-2009, 01:48 AM   #10 (permalink)
Adam Fransson
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Yep, as said:

Quote:
You're free to use all the technology available to you, as long as it's realtime.
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