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Old 16-08-2009, 03:58 AM   #21 (permalink)
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I popped them into a game engine just to see how its doing so far.




*Artifacts on the handles there ^ don't know why, sometimes marmoset does that.
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Old 16-08-2009, 08:36 PM   #22 (permalink)
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looking pretty swanky!

I think the lighting is a bit iffy. The lighting in the 1st image shows of the model better but looks a bit bland aswell
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Old 16-08-2009, 08:38 PM   #23 (permalink)
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Nice screenshot in Toolbag, seems a lot of people are getting into that now
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Old 16-08-2009, 11:54 PM   #24 (permalink)
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Awww what!

The submission forum is closed!? Its only 4:48PM On Sunday for me. Oh well; Had tons of fun. Here's it finished.




1,486 Triangles.

Wireframe

Diffuse
Normal
Alpha
Specular

Good luck everyone, looks like everyone had fun.
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Old 17-08-2009, 01:29 AM   #25 (permalink)
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Bummer :\

That's a shame man, this is very cool
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Old 17-08-2009, 01:37 AM   #26 (permalink)
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Aye, we're following GMT 0 as specified in the submission and comp post. Nicely done btw, a bit too much purple for my taste though
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