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#81 (permalink) |
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Senior Member
![]() 886
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Haha, shit I didn't read the specs right (that will teach me) and did the textures the wrong size 1204x1024.
Not at all happy with the texture anyway as it left it till the last day really. If nothing else I did learn a lot about work flow for modelling. But I will post it up in my sketch book tomorrow. |
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#82 (permalink) |
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Freelancer
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Only 3 hours and 20 mins to go before the deadline!
Submit your piece if you havn't already ![]()
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- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits |
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#84 (permalink) | |
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Freelancer
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don't blame you as there's quite a few pages, but quoting myself so I don't have to re-write it
![]() Quote:
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- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits |
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#85 (permalink) |
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Game Art Student
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Tiros check your personal messages (wont have time to reply - got school now)
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Tutorial - Ambient Occlusion in MAX My Sketchbook Thread Portfolio AVAILABLE FOR FREELANCE |
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