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#13 (permalink) |
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Industry Artist
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- 47
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Great texturing.
My only crit is that the model is (what I would consider)quite expensive for it's relative size if it's for game use. You could have described the same form in probably 50% of the polys and let the (admittedly very nice) normal map/spec do the work for you. If however it is for use as a First Person gun (the main gun of the player) then fair enough on the poly count. Good stuff though. ![]() |
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