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#1 (permalink) |
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Senior Member
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Scifi Door
Hi all,
Been wanting to create some sci-fi assets for sometime now, but never managed to get time. Anyway, finally did get time, so I created this Scifi Door, I would like to animate it and add some partical effects, might do that later. The textures are completely hand painted (apart from the Normal map, that was generated from Hi poly model.) Anyways here you go, hope ya's like it. Unreal Engine Textured Version ![]() ![]() Unreal Engine Tron Version, lol. ![]() ![]() ![]() Hi poly, Wire and Texture ![]() ![]() C&C welcome. Cheers Chris |
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#2 (permalink) |
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Senior Member
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Excellent work there, realy like your use of colours on the texture. Btw is there any chance of seeing your scene setup in unreal. I've been looking at the possibility of importing some of my 3D work in unreal to get a "game" style render.. wanna know what would be the best way to show it off.
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#3 (permalink) |
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Senior Member
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Very nicely done. A good example of how textures, baked geo and lighting should work together. I mean, it's "only" a door, but the result you've ended up with is very nice.
Would love to see more of an environment in this style though. Any plans on that? |
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#4 (permalink) |
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Senior Member
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thats some deus ex work right there, very sexy!
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#5 (permalink) |
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Senior Member
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Thanks for the v kind comments.
glynnsmith: Thank you. I would like to do a whole environment in this style, but honestly I dont think I'll get enough time. Might do a few more assets though. snake85027: Thanks! Ibrahim: Cheers, I created the image below to show you the unreal setup, Hope that it helps. ![]() ![]() Thanks again. Chris Last edited by Coridium; 24-09-2008 at 03:52 PM. |
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#6 (permalink) |
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Senior Member
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wow.. that is very helpfull - thanks
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#7 (permalink) |
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Senior Member
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Thanks for that explaining image. Very good to see you're using spotlights - 100% omni lights are for lazy people! :P
Amazing how such a simple setup looks so great in that final view. Nicely done The Tron version looks fantastic, too. People need to put more Tron in things, tbh. |
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#8 (permalink) |
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Game Art Student
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awesome work here coridium, your quite the excellent texturer
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__________________
Tutorial - Ambient Occlusion in MAX My Sketchbook Thread Portfolio AVAILABLE FOR FREELANCE |
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#9 (permalink) |
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Freelancer
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Oh my, people are outdoing me, big time! *runs off and hangs himself*
No seriously dude, this piece is awsome ![]() Cheers!
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#10 (permalink) |
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Senior Member
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Yey, i made it on to the thread highlights really chuffed! I dont know if i deserve it, but really pleased/proud anyway.
Just wanted to say thanks to you all for the kind comments... Glynnsmith: Glad you like the lighting, glad to here you like the tron version. Did you see the bootleg tron 2 youtube trailer, really crap quality, but looked like it could be amazing. Heard that pixar are involved, even though the trailer was done by Digital Domain (nothing wrong with that though) dont think that its out til 2011, which I really hope is not true! ![]() Link here for thoughs that missed it. (really poor quality, love the sound though) TR2N Trailer Tron 2 Better Version : Teaser Trailer Sampson: Thanks for the very kind comments. Tiros: LOL, Really love the crispness to the texture work that you have done on the speed texturing challanges. So I really don't think that you have anything to worry about. But thanks for the very kind words. Last edited by Tiros; 18-10-2008 at 10:12 PM. Reason: Under no circumstances should my name involve "Tit" ;) |
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