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Old 29-03-2008, 07:52 AM   #1 (permalink)
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JU87-G2 STUKA "kanonenvogel"

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Low Polygon Modeling
Triangles : JU87 G-2 Stuka - 4739 / Base - 173
Texture : JU87 G-2 Stuka(Body) - 1024 * 1024 * 1 / JU87 G-2 Stuka(Cockpit) - 1024 * 1024 * 1 /
Base - 1024 * 1024 * 1
Tool : 3ds Max, Photoshop
Man Hours : 10 Days
Data : March 29, 2008






Attached Thumbnails
ju87-g2-stuka-kanonevogel-ju87-3s.jpg   ju87-g2-stuka-kanonevogel-ju87-1s.jpg   ju87-g2-stuka-kanonevogel-ju87-8s.jpg   ju87-g2-stuka-kanonevogel-ju87-9s.jpg   ju87-g2-stuka-kanonevogel-ju87-4s.jpg  


Last edited by Byeong Seon Kim; 29-03-2008 at 11:09 PM.
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Old 29-03-2008, 12:11 PM   #2 (permalink)
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It should be Kanonenvogel Looks very nice.
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Old 29-03-2008, 01:42 PM   #3 (permalink)
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To be honest, the texture, while looking very nice, seems to be really dirty. I'm not sure what environment this is going into, but I'd think that a plane that is in otherwise perfect shape would not be as dirty as you have it. The model looks very accurate, though.
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Old 29-03-2008, 02:44 PM   #4 (permalink)
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I agree, it looks like it has been sitting on the bottom of the ocean for a few years...
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Old 29-03-2008, 03:44 PM   #5 (permalink)
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Hmm well aside from the dark renders, it looks good. Some brighter renders would help leaps and bounds. Just because it's a nachtjaeger doesn't mean it always has to be in the dark
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Old 29-03-2008, 10:43 PM   #6 (permalink)
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Smile

Thank you for the indicating spelling miss. that's right it is kanonenvogel. English is not my first language. but is it English? My dictionary doesn't have the vocabulary.
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Old 29-03-2008, 10:57 PM   #7 (permalink)
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This is the first time to show my work in this website. I really want to upload big image which is bigger than 1024 * 1024. If someone know about it please let me know!

Last edited by Byeong Seon Kim; 29-03-2008 at 11:06 PM.
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Old 30-03-2008, 07:01 AM   #8 (permalink)
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Great work !
I agree with the comments above
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Old 31-03-2008, 03:53 AM   #9 (permalink)
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It looks good but the texture looks a bit washed out.
Also overuse of dirt and cloudy textures can totally nullify any detail in the model itself.
The colors are very close to each other and its hard to make out what is what.
It could benefit from some more color differentiation/contrast.
I also miss some ambient occlusion.
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Old 31-03-2008, 04:05 AM   #10 (permalink)
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yeh.. its a very valid point. i think your doing the model an injustice by having the texture like that. its great as is the texture. just bvring it back to life sojme and itll be great
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