Quote:
Originally Posted by Fuzzball
Hey man, nice work. Did you make the map using the standard BF2 editor (Don't mean to insult you if you didn't) or did you use 3ds max or programs?
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I used a collection of tools, Photoshop (to sculpt the terrain quickly via a gray scale image / heightmap and textures etc), L3DT (to do the base colour, detail, under and overgrowth maps which I worked ontop of which this map was really a test to see how it could be used), text editors like crimson and notepad but mainly most of the work was done via the BF2 Editor.