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Old 14-07-2007, 07:25 AM   #1 (permalink)
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Daedalus HK Drone

For which Engine - Project Deus mod (UT3) / portfolio
Polycount - LP 5388 / HP 20 million
Texture Size - 2048x2048 diffuse, normal, specular, glow
Description of background information on piece - Player controlled drone for hunter-killer operations. For dev process, check out the WIP thread.
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daedalus-hk-drone-2007_daedalus-01.jpg  
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Unknown Robot - indie videogame developer
Acetylene Games - High quality videogame screenshots
My Portfolio :: artbymasa
Tuts: HP / LP Modeling for Next-Gen Games
WIP: Project Flashback

Last edited by Masakari; 15-07-2007 at 06:29 PM.
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Old 14-07-2007, 07:53 AM   #2 (permalink)
Tim
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That is looking so awesome man!
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Old 14-07-2007, 08:08 AM   #3 (permalink)
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beautiful work mate

you can really see how much work has gone into this especially the high res model, flawless normal mapping too

can we get a render over a lighter background?
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Old 15-07-2007, 01:48 AM   #4 (permalink)
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Amazing work and great tutorial you made with it
Looking forward to seeing more of your work.
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Old 15-07-2007, 07:31 AM   #5 (permalink)
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wow that's some awesome work man, keep it up!
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Old 15-07-2007, 06:27 PM   #6 (permalink)
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Alchemist, although this image is posed, i think it's lighter so some details can be seen better. Also tweaked the minigun texture to make it a bit lighter, as per suggestions in the minigun thread.

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Unknown Robot - indie videogame developer
Acetylene Games - High quality videogame screenshots
My Portfolio :: artbymasa
Tuts: HP / LP Modeling for Next-Gen Games
WIP: Project Flashback
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