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#1 (permalink) |
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New Member
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The Diner Unity 3D Scene
![]() This was my little project. I wanted to push the technology of Unity 3D and also my skills further on. I also wanted to see how close the final results go with the Remedy´s Alan Wake game engine and more spesific with the The Triple D's Oh Deer Diner scene. Polygon count was pretty high with 320k. Textures were also pretty high resolutions. Unity can handle those pretty well and gave me a solid 60fps with a very heavy graphics settings on 1920x1080. Unity is pretty sweet engine to work with and I´m going to do something similar like this in the future. Softwares used: 3ds max 2011, Adobe Photoshop, Unity 3D. Modeling, uvw wrapping, texturing, animating, level design, lighting made by me. Hope you like these screens and comments are welcome! ![]() ![]() ![]() ![]() ![]() More can be found in my Deviantart account here: Game Design by Kimmokaunela on deviantART Greetings from Finland, -Kimmo Kaunela Kimmo Kaunela - online portfolio |
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#2 (permalink) |
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Frequenter
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Good work man! Please upload any textures you project)
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http://punkvideo3d.daportfolio.com/ portfolio http://www.youtube.com/user/punkvide0 |
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#3 (permalink) |
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Frequenter
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As a whole, it looks great!
But I have a few crits I hope you don't mind. In the first screenshot, the tray on the counter blends in too much. I don't know if it uses the same texture, or only the color is similar.. I advice you to use another color, which defines the tray as a separate object. (To be honest, I thought it's a bent part of the counter )My other big problem would be the ketchup bottle. I'm not sure what kind is it (bottle or dispenser) but it looks too basic for me. But aside from that, I see a huge cut on it. I guess that would be a lightmap seam. I suggest you to make your own lightmap on it (edit the 2nd uvw channel in 3ds max) - or if you ARE using your own, then put the seam on someplace not noticable (on the side or on the back). But these are the only things which hit my eyes when I looked at your screens. Again, it's a really nice work! ![]() |
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#4 (permalink) |
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Senior Member
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Nice, I really like the lighting and overall feel of the scene. My first impression was that the colours were a bit washed out but then I saw you were going for an Alan Wake style so it fits a bit more.
I'm working with Unity at the moment so it's cool to see what its capable of ![]() |
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