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Old 06-08-2012, 06:18 AM   #1 (permalink)
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Wild West Test Level

Hi Guys,

I am a freelance games artist (offsite only at the moment but available!).

I was inspired by Choco/Wenda's landscape tutorial on polycount/crynet and started to create a barren landscape while getting to grips with Cryengine 3.

Halfway I decided to turn it into more of a deserted Wild West.This would make the level more original compared to the heavily forested Cryengine levels.And also the architecture is very simple to build/texture.I'm also a big Red Dead Redemption fan!

A lot more could be put into the level (more buildings,wagons,lamps,wells etc) but
time was against me and this was meant to be a small test level to learn the basics of level building in Cryengine.

I am happy to answer any questions you may have (if any!).

wild-west-test-level-ww_land1.jpg

wild-west-test-level-ww_build2.jpg

wild-west-test-level-ww_land3.jpg

wild-west-test-level-ww_build1.jpg

wild-west-test-level-ww_build5.jpg

Hd video here - Cryengine 3 - Wild West Test level - 3dcraig.com - YouTube

High res pics here - Flickr: renren22's Photostream

My site has more pics and information on the levels construction here -
Craig Collins - 3d Artist
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Old 21-08-2012, 02:40 AM   #2 (permalink)
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pretty awesome stuff!
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Old 30-08-2012, 12:31 PM   #3 (permalink)
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How'd you generate those mountains?
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Old 05-09-2012, 11:24 AM   #4 (permalink)
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Visit my site and you will find out!

Craig Collins - 3d Artist
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