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Wild West Test Level
Hi Guys,
I am a freelance games artist (offsite only at the moment but available!). I was inspired by Choco/Wenda's landscape tutorial on polycount/crynet and started to create a barren landscape while getting to grips with Cryengine 3. Halfway I decided to turn it into more of a deserted Wild West.This would make the level more original compared to the heavily forested Cryengine levels.And also the architecture is very simple to build/texture.I'm also a big Red Dead Redemption fan! A lot more could be put into the level (more buildings,wagons,lamps,wells etc) but time was against me and this was meant to be a small test level to learn the basics of level building in Cryengine. I am happy to answer any questions you may have (if any!). ![]() ![]() ![]() ![]() ![]() Hd video here - Cryengine 3 - Wild West Test level - 3dcraig.com - YouTube High res pics here - Flickr: renren22's Photostream My site has more pics and information on the levels construction here - Craig Collins - 3d Artist |
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